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@ -5114,10 +5114,8 @@ public class PlayerCharacter extends AbstractCharacter { |
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@Override |
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@Override |
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public void update(Boolean newSystem) { |
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public void update(Boolean newSystem) { |
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if(this.isAlive() && this.enteredWorld) { |
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this.updateLocation(); |
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this.updateLocation(); |
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this.updateMovementState(); |
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this.updateMovementState(); |
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} |
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if(!newSystem) |
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if(!newSystem) |
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return; |
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return; |
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