|
|
|
@ -93,8 +93,11 @@ public class MobileFSM {
@@ -93,8 +93,11 @@ public class MobileFSM {
|
|
|
|
|
|
|
|
|
|
if (mob.isPlayerGuard()) |
|
|
|
|
guardAggro(mob, mob.getAggroTargetID()); |
|
|
|
|
else |
|
|
|
|
else if (mob.isGuard()) { |
|
|
|
|
awakeNPCguard(mob); |
|
|
|
|
} else { |
|
|
|
|
aggro(mob, mob.getAggroTargetID()); |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
case Patrol: |
|
|
|
|
|
|
|
|
|