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@ -687,7 +687,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { |
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} |
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} |
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float skillPercentage, masteryPercentage; |
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float skillPercentage, masteryPercentage; |
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float mastDam; |
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float mastDam; |
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float min, max; |
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int min, max; |
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float speed = 20f; |
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float speed = 20f; |
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boolean strBased = false; |
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boolean strBased = false; |
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@ -740,8 +740,8 @@ public abstract class AbstractCharacter extends AbstractWorldObject { |
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// mastDam = CharacterSkill.getQuickMastery(this, wb.getMastery());
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// mastDam = CharacterSkill.getQuickMastery(this, wb.getMastery());
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else |
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else |
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mastDam = masteryPercentage; |
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mastDam = masteryPercentage; |
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min = (float) wb.item_weapon_damage.values().toArray()[0]; |
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min = (int)wb.item_weapon_damage.values().toArray()[0]; |
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max = (float) wb.item_weapon_damage.values().toArray()[1]; |
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max = (int)wb.item_weapon_damage.values().toArray()[1]; |
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strBased = wb.item_primary_attr.equals(AttributeType.Strength); |
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strBased = wb.item_primary_attr.equals(AttributeType.Strength); |
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//
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//
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