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rune_speed parsed

combat-2
MagicBot 8 months ago
parent
commit
35b368d7fe
  1. 10
      src/engine/Enum.java
  2. 20
      src/engine/objects/ItemTemplate.java

10
src/engine/Enum.java

@ -1354,6 +1354,16 @@ public class Enum { @@ -1354,6 +1354,16 @@ public class Enum {
}
}
public enum MovementType {
WALK,
RUN,
COMBATWALK,
COMBATRUN,
FLYWALK,
FLYRUN,
SWIM;
}
public enum SexType {
NONE,
MALE,

20
src/engine/objects/ItemTemplate.java

@ -116,7 +116,7 @@ public class ItemTemplate { @@ -116,7 +116,7 @@ public class ItemTemplate {
public int rune_attack;
public int rune_defense;
public int rune_level;
public HashMap<String, Float> rune_speed = new HashMap<>();
public HashMap<Enum.MovementType, Float> rune_speed = new HashMap<>();
public int rune_group_type;
public boolean rune_group_is_faction = false;
public boolean rune_group_is_guild = false;
@ -455,6 +455,24 @@ public class ItemTemplate { @@ -455,6 +455,24 @@ public class ItemTemplate {
rune_pracs_per_level = ((Long) jsonObject.get("rune_pracs_per_level")).intValue();
rune_exp_req_to_level = ((Double) jsonObject.get("rune_exp_req_to_level")).floatValue();
rune_sex = Enum.SexType.valueOf((String) jsonObject.get("rune_sex"));
rune_class_icon = ((Long) jsonObject.get("rune_class_icon")).intValue();
rune_health = ((Double) jsonObject.get("rune_health")).floatValue();
rune_mana = ((Long) jsonObject.get("rune_mana")).intValue();
rune_stamina = ((Long) jsonObject.get("rune_stamina")).intValue();
rune_min_damage = ((Double) jsonObject.get("rune_min_damage")).floatValue();
rune_max_damage = ((Double) jsonObject.get("rune_max_damage")).floatValue();
rune_attack = ((Long) jsonObject.get("rune_attack")).intValue();
rune_defense = ((Long) jsonObject.get("rune_defense")).intValue();
rune_level = ((Long) jsonObject.get("rune_level")).intValue();
JSONObject rune_speed_json = (JSONObject) jsonObject.get("rune_speed");
for (Object key : rune_speed_json.keySet()) {
Enum.MovementType movementType = Enum.MovementType.valueOf((String) key);
float speed = ((Double) rune_speed_json.get(key)).floatValue();
rune_speed.put(movementType, speed);
}
JSONArray attr_adj_json = (JSONArray) jsonObject.get("rune_attr_adj");

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