Refactor to remove abstraction
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@@ -542,62 +542,115 @@ public class dbGuildHandler extends dbHandlerBase {
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// It's not like this shit ever changes.
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public boolean updateDatabase(final Guild g) {
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prepareCallable("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?");
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setString(1, g.getName());
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setInt(2, g.getGuildTag().backgroundColor01);
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setInt(3, g.getGuildTag().backgroundColor02);
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setInt(4, g.getGuildTag().symbolColor);
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setInt(5, g.getGuildTag().backgroundDesign);
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setInt(6, g.getGuildTag().symbol);
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setInt(7, g.getCharter());
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setString(8, g.getMOTD());
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setString(9, g.getICMOTD());
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setString(10, "");
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setInt(11, g.getGuildLeaderUUID());
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setLong(12, (long) g.getObjectUUID());
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return (executeUpdate() != 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?")) {
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preparedStatement.setString(1, g.getName());
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preparedStatement.setInt(2, g.getGuildTag().backgroundColor01);
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preparedStatement.setInt(3, g.getGuildTag().backgroundColor02);
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preparedStatement.setInt(4, g.getGuildTag().symbolColor);
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preparedStatement.setInt(5, g.getGuildTag().backgroundDesign);
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preparedStatement.setInt(6, g.getGuildTag().symbol);
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preparedStatement.setInt(7, g.getCharter());
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preparedStatement.setString(8, g.getMOTD());
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preparedStatement.setString(9, g.getICMOTD());
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preparedStatement.setString(10, "");
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preparedStatement.setInt(11, g.getGuildLeaderUUID());
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preparedStatement.setLong(12, (long) g.getObjectUUID());
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public boolean ADD_TO_ALLIANCE_LIST(final long sourceGuildID, final long targetGuildID, boolean isRecommended, boolean isAlly, String recommender) {
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prepareCallable("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)");
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setLong(1, sourceGuildID);
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setLong(2, targetGuildID);
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setBoolean(3, isRecommended);
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setBoolean(4, isAlly);
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setString(5, recommender);
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return (executeUpdate() > 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)")) {
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preparedStatement.setLong(1, sourceGuildID);
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preparedStatement.setLong(2, targetGuildID);
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preparedStatement.setBoolean(3, isRecommended);
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preparedStatement.setBoolean(4, isAlly);
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preparedStatement.setString(5, recommender);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public boolean REMOVE_FROM_ALLIANCE_LIST(final long sourceGuildID, long targetGuildID) {
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prepareCallable("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?");
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setLong(1, sourceGuildID);
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setLong(2, targetGuildID);
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return (executeUpdate() > 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?")) {
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preparedStatement.setLong(1, sourceGuildID);
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preparedStatement.setLong(2, targetGuildID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public boolean UPDATE_RECOMMENDED(final long sourceGuildID, long targetGuildID) {
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prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
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setByte(1,(byte)0);
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setLong(2, sourceGuildID);
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setLong(3, targetGuildID);
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return (executeUpdate() > 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) {
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preparedStatement.setLong(1, sourceGuildID);
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preparedStatement.setLong(2, targetGuildID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public boolean UPDATE_ALLIANCE(final long sourceGuildID, long targetGuildID, boolean isAlly) {
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prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
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setBoolean(1,isAlly);
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setLong(2, sourceGuildID);
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setLong(3, targetGuildID);
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return (executeUpdate() > 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) {
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preparedStatement.setLong(1, sourceGuildID);
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preparedStatement.setLong(2, targetGuildID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public boolean UPDATE_ALLIANCE_AND_RECOMMENDED(final long sourceGuildID, long targetGuildID, boolean isAlly) {
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prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?");
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setByte(1,(byte)0);
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setBoolean(2,isAlly);
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setLong(3, sourceGuildID);
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setLong(4, targetGuildID);
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return (executeUpdate() > 0);
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) {
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preparedStatement.setByte(1, (byte) 0);
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preparedStatement.setBoolean(2, isAlly);
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preparedStatement.setLong(3, sourceGuildID);
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preparedStatement.setLong(4, targetGuildID);
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return (preparedStatement.executeUpdate() > 0);
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} catch (SQLException e) {
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Logger.error(e);
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return false;
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}
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}
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public void LOAD_ALL_ALLIANCES_FOR_GUILD(Guild guild) {
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@@ -605,54 +658,45 @@ public class dbGuildHandler extends dbHandlerBase {
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if (guild == null)
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return;
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prepareCallable("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?");
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setInt(1,guild.getObjectUUID());
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?")) {
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try {
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ResultSet rs = executeQuery();
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preparedStatement.setInt(1, guild.getObjectUUID());
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ResultSet rs = preparedStatement.executeQuery();
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//shrines cached in rs for easy cache on creation.
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while (rs.next()) {
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GuildAlliances guildAlliance = new GuildAlliances(rs);
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guild.guildAlliances.put(guildAlliance.getAllianceGuild(), guildAlliance);
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}
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} catch (SQLException e) {
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Logger.error( e.getMessage());
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} finally {
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closeCallable();
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Logger.error(e);
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}
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}
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public void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter pc) {
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public static void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter playerCharacter) {
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if (pc == null)
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if (playerCharacter == null)
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return;
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prepareCallable("SELECT * FROM `dyn_character_guildhistory` WHERE `CharacterID` = ?");
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setInt(1,pc.getObjectUUID());
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ArrayList<GuildHistory> guildList = new ArrayList<>();
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try {
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ArrayList<GuildHistory> tempList = new ArrayList<>();
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ResultSet rs = executeQuery();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?")) {
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preparedStatement.setInt(1, playerCharacter.getObjectUUID());
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ResultSet rs = preparedStatement.executeQuery();
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//shrines cached in rs for easy cache on creation.
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while (rs.next()) {
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GuildHistory guildHistory = new GuildHistory(rs);
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tempList.add(guildHistory);
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GuildHistory guildEntry = new GuildHistory(rs);
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guildList.add(guildEntry);
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}
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pc.setGuildHistory(tempList);
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} catch (SQLException e) {
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Logger.error(e.getMessage());
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} finally {
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closeCallable();
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Logger.error(e);
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}
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playerCharacter.setGuildHistory(guildList);
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}
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//TODO uncomment this when finished with guild history warehouse integration
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