@ -5759,11 +5759,16 @@ public class PlayerCharacter extends AbstractCharacter {
} else {
healthRegen = 0;
manaRegen = 0;
if(this.containsEffect(441156479) || this.containsEffect(441156455)) {
stamRegen = MBServerStatics.STAMINA_REGEN_WALK;
}else {
if (this.combat == true)
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_COMBAT;
else
stamRegen = MBServerStatics.STAMINA_REGEN_RUN_NONCOMBAT;
}
break;
case FLYING:
float seventyFive = this.staminaMax * .75f;