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dropper resists

lakebane-master
FatBoy-DOTC 7 months ago
parent
commit
3d683fc9a3
  1. 8
      src/engine/gameManager/LootManager.java
  2. 11
      src/engine/objects/Mob.java
  3. 5
      src/engine/objects/Resists.java

8
src/engine/gameManager/LootManager.java

@ -450,10 +450,10 @@ public enum LootManager { @@ -450,10 +450,10 @@ public enum LootManager {
if(!Mob.disciplineDroppers.contains(mob))
Mob.disciplineDroppers.add(mob);
mob.level = 65;
mob.healthMax = 7500;
mob.setHealth(7500);
mob.setResists(new Resists("Dropper"));
//mob.level = 65;
//mob.healthMax = 7500;
//mob.setHealth(7500);
//mob.setResists(new Resists("Dropper"));
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ItemBase.getItemBase(bse.itemBase).getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());

11
src/engine/objects/Mob.java

@ -80,8 +80,8 @@ public class Mob extends AbstractIntelligenceAgent { @@ -80,8 +80,8 @@ public class Mob extends AbstractIntelligenceAgent {
private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null;
private boolean lootSync = false;
public int discDelay = 6;
public boolean firstSpawn = true;
public boolean dropper = false;
// New Mobile constructor. Fill in the blanks and then call
// PERSIST.
@ -1740,22 +1740,21 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1740,22 +1740,21 @@ public class Mob extends AbstractIntelligenceAgent {
this.behaviourType = MobBehaviourType.Aggro;
}
boolean isDropper = false;
for(MobEquipment equipped: this.equip.values()){
if(equipped.getItemBase().isVorg() && this.getMobBaseID() != 14062){
//this.healthMax = 7500;
//this.setHealth(this.healthMax);
//this.level = 65;
isDropper = true;
this.dropper = true;
}
}
for(Item item : this.charItemManager.getInventory()){
if(item.getItemBase().isDiscRune() && this.level < 75){
isDropper = true;
this.dropper = true;
}
}
if(isDropper){
if(this.dropper){
this.level = 65;
this.resists = new Resists("Dropper");
this.atrHandOne *= 2;

5
src/engine/objects/Resists.java

@ -441,6 +441,11 @@ public class Resists { @@ -441,6 +441,11 @@ public class Resists {
}
public void calculateResists(AbstractCharacter ac, boolean val) {
if(ac.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob)ac).dropper){
this.setDropperResists();
return;
}
this.immuneTo.clear();
// get resists for runes

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