@ -25,31 +25,16 @@ public class ItemBase {
@@ -25,31 +25,16 @@ public class ItemBase {
public final int uuid ;
private final int modTable ;
private final short percentRequired ;
private final short defense ;
private final float dexPenalty ;
private final float speed ;
private final float range ;
private final short minDamage ;
private final short maxDamage ;
private final String mastery ;
private final engine . Enum . SourceType damageType ;
private final boolean isStrBased ;
public ItemBase ( ResultSet rs ) throws SQLException {
this . uuid = rs . getInt ( "ID" ) ;
this . modTable = rs . getInt ( "modTable" ) ;
this . percentRequired = rs . getShort ( "percentRequired" ) ;
this . defense = rs . getShort ( "defense" ) ;
this . dexPenalty = rs . getFloat ( "dexPenalty" ) ;
this . isStrBased = ( rs . getInt ( "isStrBased" ) = = 1 ) ;
this . speed = rs . getFloat ( "speed" ) ;
this . range = rs . getFloat ( "range" ) ;
this . minDamage = rs . getShort ( "minDamage" ) ;
this . maxDamage = rs . getShort ( "maxDamage" ) ;
this . mastery = rs . getString ( "mastery" ) ;
damageType = Enum . SourceType . valueOf ( rs . getString ( "damageType" ) . toUpperCase ( ) ) ;
ItemTemplate template = ItemTemplate . templates . get ( this . getUUID ( ) ) ;
@ -81,11 +66,6 @@ public class ItemBase {
@@ -81,11 +66,6 @@ public class ItemBase {
DbManager . ItemBaseQueries . LOAD_ALL_ITEMBASES ( ) ;
}
public boolean isDiscRune ( ) {
int ID = uuid ;
//class, discipline runes
return ID > 2499 & & ID < 3050 ;
}
public int getModTable ( ) {
return modTable ;
@ -95,18 +75,6 @@ public class ItemBase {
@@ -95,18 +75,6 @@ public class ItemBase {
return uuid ;
}
public String getMastery ( ) {
return mastery ;
}
public short getDefense ( ) {
return defense ;
}
public float getDexPenalty ( ) {
return dexPenalty ;
}
public float getSpeed ( ) {
return speed ;
}
@ -115,22 +83,6 @@ public class ItemBase {
@@ -115,22 +83,6 @@ public class ItemBase {
return range ;
}
public boolean isStrBased ( ) {
return isStrBased ;
}
public short getMaxDamage ( ) {
return maxDamage ;
}
public short getMinDamage ( ) {
return minDamage ;
}
public Enum . SourceType getDamageType ( ) {
return damageType ;
}
public short getPercentRequired ( ) {
return percentRequired ;
}