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hellgates revised

lakebane
FatBoy-DOTC 3 weeks ago
parent
commit
47c47bb61b
  1. 114
      src/engine/gameManager/HellgateManager.java

114
src/engine/gameManager/HellgateManager.java

@ -1,7 +1,121 @@ @@ -1,7 +1,121 @@
package engine.gameManager;
import engine.objects.Mob;
import engine.objects.Resists;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import java.util.ArrayList;
public class HellgateManager {
public static ArrayList<Mob> hellgate_mobs;
public static ArrayList<Mob> hellgate_mini_bosses;
public static Mob hellgate_boss;
public static Long hellgate_time_completed = 0L;
public static final int citadel_ruins_zone_id = 993;
public static final int hell_portal_1_zone_id = 994;
public static final int hell_portal_2_zone_id = 996;
public static final int hell_portal_3_zone_id = 997;
public static final int hell_portal_4_zone_id = 998;
public static boolean initialized = false;
public static void confiureHellgate(){
compile_mob_list();
}
public static void pulseHellgates(){
if(!initialized){
confiureHellgate();
initialized = true;
return;
}
if(hellgate_mobs == null) {
return;
}
if(hellgate_mini_bosses == null) {
return;
}
if(hellgate_boss == null){
return;
}
if(!hellgate_boss.isAlive() && hellgate_time_completed == 0L)
hellgate_time_completed = System.currentTimeMillis();
if(hellgate_time_completed != 0L && System.currentTimeMillis() > hellgate_time_completed + MBServerStatics.THIRTY_MINUTES){
ResetHellgate();
}
}
public static void compile_mob_list(){
if(hellgate_mobs == null) {
hellgate_mobs =new ArrayList<>();
}
if(hellgate_mini_bosses == null) {
hellgate_mini_bosses =new ArrayList<>();
}
Zone hellgate_zone = ZoneManager.getZoneByZoneID(citadel_ruins_zone_id);
if(hellgate_zone == null)
return;
for(Mob mob : hellgate_zone.zoneMobSet){
switch(mob.getMobBaseID()){
case 14163: // basic saetor warrior
mob.getCharItemManager().clearInventory();
LootManager.GenerateStrongholdLoot(mob,false,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 8500;
mob.setHealth(mob.healthMax);
hellgate_mobs.add(mob);
break;
case 12770: // minotaur mini boss
mob.getCharItemManager().clearInventory();
LootManager.GenerateStrongholdLoot(mob,true,false);
mob.setResists(new Resists("Elite"));
mob.healthMax = 12500;
mob.setHealth(mob.healthMax);
hellgate_mini_bosses.add(mob);
break;
case 14180: // mordoth, son of morlock
mob.getCharItemManager().clearInventory();
LootManager.GenerateStrongholdLoot(mob,false,true);
mob.setResists(new Resists("Elite"));
mob.healthMax = mob.mobBase.getHealthMax();
mob.setHealth(mob.healthMax);
hellgate_boss = mob;
break;
}
}
}
public static void ResetHellgate(){
hellgate_time_completed = 0L;
for(Mob mob : hellgate_mobs){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
}
for(Mob mob : hellgate_mini_bosses){
if(!mob.isAlive()){
if(!mob.despawned){
mob.despawn();
}
mob.respawn();
}
mob.setHealth(mob.healthMax);
}
if(!hellgate_boss.isAlive()){
if(!hellgate_boss.despawned){
hellgate_boss.despawn();
}
hellgate_boss.respawn();
}
hellgate_boss.setHealth(hellgate_boss.healthMax);
}
}

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