changed onEnter for city to refernce siege bounds

This commit is contained in:
2022-06-12 13:53:33 -05:00
parent 59cebf9e9b
commit 4812068982
+1 -1
View File
@@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject {
if (_playerMemory.contains(player.getObjectUUID()))
continue;
if (!this.isLocationOnCityZone(player.getLoc()))
if (!this.isLocationWithinSiegeBounds(player.getLoc()))
continue;
// Apply safehold affect to player if needed