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					@ -4208,19 +4208,19 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.race.getName().equals("Saetor")) { | 
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					        if (this.race.getName().equals("Saetor")) { | 
				
			
			
		
	
		
		
			
				
					
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					            if(this.skills.containsKey("Staff") == false){ | 
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					            if(this.skills.containsKey("Staff") == false){ | 
				
			
			
		
	
		
		
			
				
					
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					                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Staff"),this); | 
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					                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Staff"),this); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                this.skills.put("Staff",staffSkill); | 
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					                this.skills.put("Staff",newSkill); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                staffSkill.updateDatabase(); | 
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					                newSkill.updateDatabase(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            if(this.skills.containsKey("Staff Mastery") == false){ | 
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					            if(this.skills.containsKey("Staff Mastery") == false){ | 
				
			
			
		
	
		
		
			
				
					
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					                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Staff Mastery"),this); | 
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					                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Staff Mastery"),this); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                this.skills.put("Staff Mastery",staffSkill); | 
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					                this.skills.put("Staff Mastery",newSkill); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                staffSkill.updateDatabase(); | 
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					                newSkill.updateDatabase(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            if(this.skills.containsKey("Parry") == false){ | 
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					            if(this.skills.containsKey("Parry") == false){ | 
				
			
			
		
	
		
		
			
				
					
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					                CharacterSkill staffSkill = new CharacterSkill(SkillsBase.getFromCache("Parry"),this); | 
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					                CharacterSkill newSkill = new CharacterSkill(SkillsBase.getFromCache("Parry"),this); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                this.skills.put("Parry",staffSkill); | 
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					                this.skills.put("Parry",newSkill); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                staffSkill.updateDatabase(); | 
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					                newSkill.updateDatabase(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        //tell the player to applyBonuses because something has changed
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					        //tell the player to applyBonuses because something has changed
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