@ -564,33 +564,32 @@ public class ClientMessagePump implements NetMsgHandler {
@@ -564,33 +564,32 @@ public class ClientMessagePump implements NetMsgHandler {
if ( itemManager . delete ( i ) ) {
Dispatch dispatch = Dispatch . borrow ( sourcePlayer , msg ) ;
DispatchMessage . dispatchMsgDispatch ( dispatch , DispatchChannel . SECONDARY ) ;
}
}
ItemBase ib = i . getItemBase ( ) ;
if ( ib = = null )
return ;
if ( ib . getUUID ( ) = = 7 ) // don't allow gold to junk for gold
return ;
ItemBase ib = i . getItemBase ( ) ;
int value = ib . getBaseValue ( ) ;
if ( ib = = null )
return ;
Item gold = itemManager . getGoldInventory ( ) ;
int curAmt ;
if ( gold = = null )
curAmt = 0 ;
else
curAmt = gold . getNumOfItems ( ) ;
if ( ib . getUUID ( ) = = 7 ) // don't allow gold to junk for gold
return ;
if ( ( curAmt + value ) > MBServerStatics . PLAYER_GOLD_LIMIT ) {
ChatManager . chatSystemInfo ( sourcePlayer , "This would place your inventory over " + MBServerStatics . PLAYER_GOLD_LIMIT + " gold." ) ;
return ;
}
int value = ib . getBaseValue ( ) ;
itemManager . addGoldToInventory ( value , false ) ;
Item gold = itemManager . getGoldInventory ( ) ;
int curAmt ;
if ( gold = = null )
curAmt = 0 ;
else
curAmt = gold . getNumOfItems ( ) ;
}
if ( ( curAmt + value ) > MBServerStatics . PLAYER_GOLD_LIMIT ) {
ChatManager . chatSystemInfo ( sourcePlayer , "This would place your inventory over " + MBServerStatics . PLAYER_GOLD_LIMIT + " gold." ) ;
return ;
}
itemManager . addGoldToInventory ( value , false ) ;
}
private static void ackBankWindowOpened ( AckBankWindowOpenedMsg msg , ClientConnection origin ) {