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					@ -1280,6 +1280,13 @@ public enum CombatManager {
				@@ -1280,6 +1280,13 @@ public enum CombatManager {
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					        range += (calcHitBox(ac) + calcHitBox(target)); | 
				
			
			
		
	
		
			
				
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					        if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){ | 
				
			
			
		
	
		
			
				
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					            range += ((PlayerCharacter)ac).getCharacterHeight() * 0.5f; | 
				
			
			
		
	
		
			
				
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					            if(ac.isMoving()){ | 
				
			
			
		
	
		
			
				
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					                range += ac.getSpeed(); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        float magnitudeSquared = tl.distanceSquared(sl); | 
				
			
			
		
	
		
			
				
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					        return magnitudeSquared > range * range; | 
				
			
			
		
	
	
		
			
				
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