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					@ -434,7 +434,7 @@ public class PlayerCombatStats {
				@@ -434,7 +434,7 @@ public class PlayerCombatStats {
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					            atr *= 1.0f + stanceValue; | 
				
			
			
		
	
		
			
				
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					        if(this.owner.bonuses != null) { | 
				
			
			
		
	
		
			
				
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					            float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            float positivePercentBonuses = this.owner.bonuses.getFloatPercentPositive(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue; | 
				
			
			
		
	
		
			
				
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					            float negativePercentBonuses = this.owner.bonuses.getFloatPercentNegative(Enum.ModType.OCV, Enum.SourceType.None); | 
				
			
			
		
	
		
			
				
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					            float modifier = 1 + (positivePercentBonuses + negativePercentBonuses); | 
				
			
			
		
	
		
			
				
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					            if(preciseRune > 1.0f) | 
				
			
			
		
	
	
		
			
				
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