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@ -214,6 +214,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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super(rs); |
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super(rs); |
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try { |
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this.dbID = rs.getInt(1); |
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this.dbID = rs.getInt(1); |
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this.state = STATE.Idle; |
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this.state = STATE.Idle; |
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this.loadID = rs.getInt("mob_mobbaseID"); |
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this.loadID = rs.getInt("mob_mobbaseID"); |
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@ -255,10 +256,16 @@ public class Mob extends AbstractIntelligenceAgent { |
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int guildID = rs.getInt("mob_guildUID"); |
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int guildID = rs.getInt("mob_guildUID"); |
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if (this.fidalityID != 0) { |
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if (this.building != null) |
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if (this.building != null) |
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this.guild = this.building.getGuild(); |
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this.guild = this.building.getGuild(); |
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else |
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else |
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this.guild = Guild.getGuild(guildID); |
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this.guild = Guild.getGuild(guildID); |
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} else if (this.building != null) |
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this.guild = this.building.getGuild(); |
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else |
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this.guild = Guild.getGuild(guildID); |
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if (this.guild == null) |
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if (this.guild == null) |
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this.guild = Guild.getErrantGuild(); |
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this.guild = Guild.getErrantGuild(); |
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@ -287,6 +294,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.setParentZone(ZoneManager.getZoneByUUID(this.parentZoneID)); |
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this.setParentZone(ZoneManager.getZoneByUUID(this.parentZoneID)); |
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this.fidalityID = rs.getInt("fidalityID"); |
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this.fidalityID = rs.getInt("fidalityID"); |
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this.equipmentSetID = rs.getInt("equipmentSet"); |
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this.equipmentSetID = rs.getInt("equipmentSet"); |
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@ -296,7 +304,34 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.lootSet = (rs.getInt("lootSet")); |
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this.lootSet = (rs.getInt("lootSet")); |
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if (this.fidalityID != 0) |
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this.nameOverride = rs.getString("mob_name"); |
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this.nameOverride = rs.getString("mob_name"); |
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if (this.fidalityID != 0) { |
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Zone parentZone = ZoneManager.getZoneByUUID(this.parentZoneID); |
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if (parentZone != null) { |
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this.fidelityRunes = WorldServer.ZoneFidelityMobRunes.get(parentZone.getLoadNum()).get(this.fidalityID); |
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if (this.fidelityRunes != null) |
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for (Integer runeID : this.fidelityRunes) { |
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if (runeID == 252623) { |
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this.isGuard = true; |
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this.noAggro = true; |
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} |
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} |
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} |
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} |
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} catch (Exception e) { |
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Logger.error(currentID + ""); |
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} |
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try { |
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initializeMob(false, false, this.isPlayerGuard); |
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} catch (Exception e) { |
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Logger.error(e); |
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} |
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} |
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} |
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public static void __serializeForClientMsg(Mob mob, ByteBufferWriter writer) throws SerializationException { |
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public static void __serializeForClientMsg(Mob mob, ByteBufferWriter writer) throws SerializationException { |
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@ -786,7 +821,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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Vector3fImmutable returnLoc = Vector3fImmutable.ZERO; |
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Vector3fImmutable returnLoc = Vector3fImmutable.ZERO; |
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if (mob.building != null) { |
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if (mob.fidalityID != 0 && mob.building != null) { |
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Vector3fImmutable spawnRadiusLoc = Vector3fImmutable.getRandomPointInCircle(mob.localLoc, mob.spawnRadius); |
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Vector3fImmutable spawnRadiusLoc = Vector3fImmutable.getRandomPointInCircle(mob.localLoc, mob.spawnRadius); |
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@ -874,7 +909,7 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.level = 1; |
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this.level = 1; |
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//add this npc to building
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//add this npc to building
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if (this.building != null && this.loadID != 0) { |
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if (this.building != null && this.loadID != 0 && this.fidalityID == 0) { |
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int maxSlots; |
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int maxSlots; |
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maxSlots = building.getBlueprint().getSlotsForRank(this.building.getRank()); |
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maxSlots = building.getBlueprint().getSlotsForRank(this.building.getRank()); |
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@ -2755,6 +2790,10 @@ public class Mob extends AbstractIntelligenceAgent { |
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this.lootSync = lootSync; |
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this.lootSync = lootSync; |
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} |
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} |
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public int getFidalityID() { |
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return fidalityID; |
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} |
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public HashMap<Integer, MobEquipment> getEquip() { |
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public HashMap<Integer, MobEquipment> getEquip() { |
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return equip; |
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return equip; |
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} |
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} |
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