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Test baseline

combat-2
MagicBot 1 year ago
parent
commit
6494e07e9e
  1. 11
      src/engine/InterestManagement/Terrain.java

11
src/engine/InterestManagement/Terrain.java

@ -99,22 +99,13 @@ public class Terrain { @@ -99,22 +99,13 @@ public class Terrain {
// Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToZoneSpace(worldLoc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone);
// Interpolate height for this position in terrain
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
interpolatedChildHeight += terrainZone.worldAltitude;
// Interpolate height for this position in parent
float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc);
interpolatedParentTerrainHeight += parentZone.worldAltitude;
// Blend between heights
return interpolatedChildHeight + interpolatedParentTerrainHeight * (1 - terrainZone.terrain.terrainBlend(terrainLoc));
return interpolatedChildHeight;
}
public static float getWorldHeight(Vector3fImmutable worldLoc) {

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