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@ -4884,6 +4884,7 @@ public class PlayerCharacter extends AbstractCharacter { |
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if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { |
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if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) { |
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this.getCharItemManager().addGoldToInventory(1000, false); |
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this.getCharItemManager().addGoldToInventory(1000, false); |
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this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); |
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this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this)); |
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this.getCharItemManager().updateInventory(); |
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} |
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} |
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} |
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} |
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