AI tweaking
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@@ -57,7 +57,7 @@ public class PlayerPet {
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return;
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}
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mob.stopMovement(mob.getMovementLoc());
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mob.updateLocation();
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ItemBase weapon = mob.getWeaponItemBase(true);
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boolean mainHand = true;
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@@ -73,7 +73,7 @@ public class PlayerPet {
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}
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public static void aggro(Mob mob){
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for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(mob.loc,30, MBServerStatics.MASK_PET)) {
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for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(mob.loc,30, MBServerStatics.MASK_MOB)) {
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Mob potentialTarget = (Mob) awo;
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if (!potentialTarget.isAlive())
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continue;
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@@ -76,7 +76,7 @@ public class StandardMob {
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if(enumMobState.Agressive(mob)){
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for(int id : mob.playerAgroMap.keySet()){
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PlayerCharacter potentialTarget = PlayerCharacter.getFromCache(id);
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if(!potentialTarget.isAlive() || mob.canSee(potentialTarget))
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if(!potentialTarget.isAlive() || !mob.canSee(potentialTarget))
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continue;
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if (MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
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mob.setCombatTarget(potentialTarget);
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@@ -131,20 +131,14 @@ public class StandardMob {
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return;
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}
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if(MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget())){
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mob.setCombatTarget(null);
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MovementUtilities.aiMove(mob,mob.bindLoc,true);
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return;
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}
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if(!CombatUtilities.inRangeToAttack(mob,mob.combatTarget)){
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if(!mob.isMoving() && !CombatUtilities.inRangeToAttack(mob,mob.combatTarget)){
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if (!MovementUtilities.canMove(mob))
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return;
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MovementUtilities.aiMove(mob,mob.combatTarget.loc,false);
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return;
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}
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mob.stopMovement(mob.getMovementLoc());
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mob.updateLocation();
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ItemBase weapon = mob.getWeaponItemBase(true);
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boolean mainHand = true;
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