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@ -450,7 +450,7 @@ public class LoginServer {
@@ -450,7 +450,7 @@ public class LoginServer {
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objectUUID = rs.getInt("UID"); |
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objectType = rs.getString("type"); |
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Logger.info("INVALIDATED : " + objectType + " UUID: " + objectUUID); |
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//Logger.info("INVALIDATED : " + objectType + " UUID: " + objectUUID);
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switch (objectType) { |
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@ -462,7 +462,7 @@ public class LoginServer {
@@ -462,7 +462,7 @@ public class LoginServer {
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PlayerCharacter player = (PlayerCharacter) DbManager.getObject(Enum.GameObjectType.PlayerCharacter, objectUUID); |
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PlayerCharacter.initializePlayer(player); |
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player.getAccount().characterMap.replace(player.getObjectUUID(), player); |
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Logger.info("Player active state is : " + player.isActive()); |
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//Logger.info("Player active state is : " + player.isActive());
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break; |
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} |
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