|  |  | @ -115,7 +115,6 @@ public enum LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         // Iterate all entries in this bootySet and process accordingly
 |  |  |  |         // Iterate all entries in this bootySet and process accordingly
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					|  |  |  |         boolean hasExtraRolled = false; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         for (BootySetEntry bse : entries) { |  |  |  |         for (BootySetEntry bse : entries) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             switch (bse.bootyType) { |  |  |  |             switch (bse.bootyType) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 case "GOLD": |  |  |  |                 case "GOLD": | 
			
		
	
	
		
		
			
				
					|  |  | @ -124,18 +123,18 @@ public enum LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 case "LOOT": |  |  |  |                 case "LOOT": | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |  |  |  |                         if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
 |  |  |  |                             GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
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					|  |  |  |                     if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ |  |  |  |                     if(!mob.hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         mob.hasExtraRolled = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         MobLoot extraLoot = rollForContract(bse.genTable, mob); |  |  |  |                         MobLoot extraLoot = rollForContract(bse.genTable, mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (extraLoot != null) { |  |  |  |                         if (extraLoot != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             mob.getCharItemManager().addItemToInventory(extraLoot); |  |  |  |                             mob.getCharItemManager().addItemToInventory(extraLoot); | 
			
		
	
		
		
			
				
					
					|  |  |  |                             hasExtraRolled = true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if(!hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ |  |  |  |                     if(!mob.hasExtraRolled && ThreadLocalRandom.current().nextInt(1,5000) < 10 * dropRate){ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         mob.hasExtraRolled = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         MobLoot extraLoot = rollForRune(bse.genTable, mob); |  |  |  |                         MobLoot extraLoot = rollForRune(bse.genTable, mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (extraLoot != null) { |  |  |  |                         if (extraLoot != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             mob.getCharItemManager().addItemToInventory(extraLoot); |  |  |  |                             mob.getCharItemManager().addItemToInventory(extraLoot); | 
			
		
	
		
		
			
				
					
					|  |  |  |                             hasExtraRolled = true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     break; |  |  |  |                     break; | 
			
		
	
	
		
		
			
				
					|  |  | @ -191,6 +190,7 @@ public enum LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.getCharItemManager().addItemToInventory(specialDrop); |  |  |  |             mob.getCharItemManager().addItemToInventory(specialDrop); | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.setResists(new Resists("Dropper")); |  |  |  |             mob.setResists(new Resists("Dropper")); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         mob.hasExtraRolled = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) { |  |  |  |     public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) { | 
			
		
	
	
		
		
			
				
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