Browse Source

Initial warehouse refactor

combat-2
MagicBot 8 months ago
parent
commit
97fa583f65
  1. 7
      src/engine/Enum.java
  2. 2
      src/engine/devcmd/cmds/SimulateBootyCmd.java
  3. 16
      src/engine/gameManager/BuildingManager.java
  4. 10
      src/engine/gameManager/LootManager.java
  5. 18
      src/engine/gameManager/MaintenanceManager.java
  6. 13
      src/engine/net/client/msg/ViewResourcesMessage.java
  7. 10
      src/engine/objects/Building.java
  8. 2
      src/engine/objects/CharacterItemManager.java
  9. 144
      src/engine/objects/ItemFactory.java
  10. 3
      src/engine/objects/Mine.java
  11. 33
      src/engine/objects/MobLoot.java
  12. 2
      src/engine/objects/NPC.java
  13. 30
      src/engine/objects/Realm.java
  14. 355
      src/engine/objects/Warehouse.java
  15. 6
      src/engine/powers/EffectsBase.java

7
src/engine/Enum.java

@ -14,10 +14,7 @@ import engine.gameManager.PowersManager; @@ -14,10 +14,7 @@ import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractCharacter;
import engine.objects.Item;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
@ -2690,12 +2687,14 @@ public class Enum { @@ -2690,12 +2687,14 @@ public class Enum {
public static HashMap<Integer, ResourceType> resourceLookup = new HashMap<>();
public static HashMap<Integer, ResourceType> hashLookup = new HashMap<>();
public int templateID;
public ItemTemplate template;
public int hash;
public int deposit_limit;
public int mine_production;
ResourceType(int templateID, int hash, int deposit_limit, int mine_production) {
this.templateID = templateID;
this.template = ItemTemplate.itemTemplates.get(this.templateID);
this.hash = hash;
this.deposit_limit = deposit_limit;
this.mine_production = mine_production;

2
src/engine/devcmd/cmds/SimulateBootyCmd.java

@ -99,7 +99,7 @@ public class SimulateBootyCmd extends AbstractDevCmd { @@ -99,7 +99,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
if (equipmentRoll > (dropChance))
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
MobLoot ml = new MobLoot(mob, me.template, false);
if (ml != null)
EquipmentDrops.add(ml);

16
src/engine/gameManager/BuildingManager.java

@ -27,6 +27,7 @@ import org.pmw.tinylog.Logger; @@ -27,6 +27,7 @@ import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@ -225,24 +226,23 @@ public enum BuildingManager { @@ -225,24 +226,23 @@ public enum BuildingManager {
if (warehouse == null)
return false;
for (ItemBase resourceBase : ItemBase.getResourceList()) {
for (Enum.ResourceType resourceType : EnumSet.allOf(Enum.ResourceType.class)) {
template = ItemTemplate.itemTemplates.get(resourceBase.getUUID());
if (!player.getCharItemManager().hasRoomInventory(template.item_wt)) {
if (!player.getCharItemManager().hasRoomInventory(resourceType.template.item_wt)) {
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
return false;
}
if (warehouse.resources.get(resourceBase) == null)
if (warehouse.resources.get(resourceType) == null)
continue;
int resourceAmount = warehouse.resources.get(resourceBase);
int resourceAmount = warehouse.resources.get(resourceType);
if (resourceAmount <= 0)
continue;
if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true)) {
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + template.item_base_name);
if (Warehouse.loot(warehouse, player, resourceType, resourceAmount, true)) {
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceType.name());
}
}

10
src/engine/gameManager/LootManager.java

@ -177,10 +177,10 @@ public enum LootManager { @@ -177,10 +177,10 @@ public enum LootManager {
if (ItemTemplate.itemTemplates.get(itemUUID).item_type.equals(Enum.ItemType.RESOURCE)) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
return new MobLoot(mob, ItemTemplate.itemTemplates.get(itemUUID), amount, false);
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
outItem = new MobLoot(mob, ItemTemplate.itemTemplates.get(itemUUID), false);
if(selectedRow.pModTable != 0){
try {
@ -348,7 +348,7 @@ public enum LootManager { @@ -348,7 +348,7 @@ public enum LootManager {
if (equipmentRoll > dropChance)
continue;
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
MobLoot ml = new MobLoot(mob, me.template, false);
if (ml != null && dropCount < 1) {
ml.setIsID(true);
@ -369,7 +369,7 @@ public enum LootManager { @@ -369,7 +369,7 @@ public enum LootManager {
if (chanceRoll > bse.dropChance)
return;
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
MobLoot lootItem = new MobLoot(mob, ItemTemplate.itemTemplates.get(bse.itemBase), true);
if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem);
@ -417,7 +417,7 @@ public enum LootManager { @@ -417,7 +417,7 @@ public enum LootManager {
//create the item from the table, quantity is always 1
MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.itemTemplates.get(selectedItem.cacheID), 1, false);
if (winnings == null)
return;

18
src/engine/gameManager/MaintenanceManager.java

@ -250,7 +250,7 @@ public enum MaintenanceManager { @@ -250,7 +250,7 @@ public enum MaintenanceManager {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue - overDraft);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
@ -267,10 +267,10 @@ public enum MaintenanceManager { @@ -267,10 +267,10 @@ public enum MaintenanceManager {
// Withdraw Stone
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
@ -279,10 +279,10 @@ public enum MaintenanceManager { @@ -279,10 +279,10 @@ public enum MaintenanceManager {
// Withdraw Lumber
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
warehouse.resources.put(Enum.ResourceType.LUMBER, resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
@ -291,20 +291,20 @@ public enum MaintenanceManager { @@ -291,20 +291,20 @@ public enum MaintenanceManager {
// Withdraw Galvor
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
warehouse.resources.put(Enum.ResourceType.WORMWOOD, resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());

13
src/engine/net/client/msg/ViewResourcesMessage.java

@ -91,14 +91,13 @@ public class ViewResourcesMessage extends ClientNetMsg { @@ -91,14 +91,13 @@ public class ViewResourcesMessage extends ClientNetMsg {
writer.putInt(warehouseObject.resources.size());
for (ItemBase ib : (warehouseObject.resources.keySet())) {
for (Enum.ResourceType resourceType : (warehouseObject.resources.keySet())) {
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
writer.putInt(resourceType.hash);
writer.putInt((warehouseObject.resources.get(ib)));
writer.putInt((warehouseObject.resources.get(resourceType)));
if (Warehouse.isResourceLocked(warehouseObject, ib) == true)
if (Warehouse.isResourceLocked(warehouseObject, resourceType) == true)
writer.put((byte) 1);
else
writer.put((byte) 0);
@ -106,11 +105,11 @@ public class ViewResourcesMessage extends ClientNetMsg { @@ -106,11 +105,11 @@ public class ViewResourcesMessage extends ClientNetMsg {
writer.putInt(warehouseObject.resources.size());
for (ItemBase ib : warehouseObject.resources.keySet()) {
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
for (Enum.ResourceType resourceType : warehouseObject.resources.keySet()) {
writer.putInt(resourceType.hash);
writer.putInt(0); //available?
writer.putInt(Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit); //max?
writer.putInt(resourceType.deposit_limit); //max?
}
GuildTag._serializeForDisplay(guild.getGuildTag(), writer);

10
src/engine/objects/Building.java

@ -1429,18 +1429,18 @@ public class Building extends AbstractWorldObject { @@ -1429,18 +1429,18 @@ public class Building extends AbstractWorldObject {
if (this.getCity().getWarehouse() == null)
return amount;
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) >= Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit)
if (this.getCity().getWarehouse().resources.get(ResourceType.GOLD) >= ResourceType.GOLD.deposit_limit)
return amount;
int profitAmount = (int) (amount * (taxAmount * .01f));
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) + profitAmount <= Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit) {
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this, this.getCity().getWarehouse());
if (this.getCity().getWarehouse().resources.get(ResourceType.GOLD) + profitAmount <= ResourceType.GOLD.deposit_limit) {
Warehouse.depositProfitTax(ResourceType.GOLD, profitAmount, this, this.getCity().getWarehouse());
return amount - profitAmount;
}
//overDrafting
int warehouseDeposit = Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit - this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase());
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this,this.getCity().getWarehouse());
int warehouseDeposit = ResourceType.GOLD.deposit_limit - this.getCity().getWarehouse().resources.get(ResourceType.GOLD);
Warehouse.depositProfitTax(ResourceType.GOLD, warehouseDeposit, this, this.getCity().getWarehouse());
return amount - warehouseDeposit;
}

2
src/engine/objects/CharacterItemManager.java

@ -359,7 +359,7 @@ public class CharacterItemManager { @@ -359,7 +359,7 @@ public class CharacterItemManager {
return false;
}
} else {
if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, Enum.ResourceType.GOLD, amount * -1, true, true)) {
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
return false;

144
src/engine/objects/ItemFactory.java

@ -86,7 +86,6 @@ public class ItemFactory { @@ -86,7 +86,6 @@ public class ItemFactory {
boolean useWarehouse = false;
ItemBase ib = ItemBase.getItemBase(templateID);
ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
if (template == null)
@ -112,6 +111,7 @@ public class ItemFactory { @@ -112,6 +111,7 @@ public class ItemFactory {
if (city == null)
return null;
MobLoot ml = null;
city.transactionLock.writeLock().lock();
@ -123,7 +123,7 @@ public class ItemFactory { @@ -123,7 +123,7 @@ public class ItemFactory {
// ROLL BANE SCROLL.
if (templateID > 910010 && templateID < 910019) {
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
ConcurrentHashMap<Enum.ResourceType, Integer> resources = cityWarehouse.resources;
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, template.item_value);
@ -135,7 +135,7 @@ public class ItemFactory { @@ -135,7 +135,7 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + " " + template.item_base_name);
return null;
@ -162,12 +162,12 @@ public class ItemFactory { @@ -162,12 +162,12 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
return null;
}
ml = new MobLoot(npc, ib, false);
ml = new MobLoot(npc, template, false);
ml.containerType = Enum.ItemContainerType.FORGE;
ml.setValue(0);
@ -179,7 +179,7 @@ public class ItemFactory { @@ -179,7 +179,7 @@ public class ItemFactory {
time = (20 - rate);
time *= MBServerStatics.ONE_MINUTE;
if (ml.getItemBase().getUUID() > 910010 && ml.getItemBase().getUUID() < 910019) {
if (ml.templsteID > 910010 && ml.templsteID < 910019) {
rank = ml.getTemplsteID() - 910010;
time = rank * 60 * 60 * 3 * 1000;
@ -213,14 +213,13 @@ public class ItemFactory { @@ -213,14 +213,13 @@ public class ItemFactory {
return ml;
}
int galvorAmount = 0;
int wormwoodAmount = 0;
int prefixCost = 0;
int suffixCost = 0;
if (template.item_type.equals(ItemType.WEAPON) && ib.getPercentRequired() == 110) {
if (template.item_type.equals(ItemType.WEAPON) && template.item_skill_required.isEmpty() == false &&
template.item_skill_required.values().iterator().next() == 110) {
switch (template.item_skill_used) {
case "Bow":
case "Crossbow":
@ -243,9 +242,6 @@ public class ItemFactory { @@ -243,9 +242,6 @@ public class ItemFactory {
}
}
ItemBase galvor = ItemBase.getItemBase(1580017);
ItemBase wormwood = ItemBase.getItemBase(1580018);
if (galvorAmount > 0 || wormwoodAmount > 0)
if (!useWarehouse) {
if (pc != null)
@ -255,13 +251,13 @@ public class ItemFactory { @@ -255,13 +251,13 @@ public class ItemFactory {
}
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GALVOR)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.resources.get(Enum.ResourceType.GALVOR) < galvorAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
return null;
@ -269,21 +265,23 @@ public class ItemFactory { @@ -269,21 +265,23 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.WORMWOOD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Wormwood is locked." + template.item_base_name);
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.resources.get(Enum.ResourceType.WORMWOOD) < wormwoodAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Wormwood in warehouse to roll this item." + template.item_base_name);
return null;
}
}
ConcurrentHashMap<ItemBase, Integer> suffixResourceCosts = null;
ConcurrentHashMap<ItemBase, Integer> prefixResourceCosts = null;
ConcurrentHashMap<Enum.ResourceType, Integer> suffixResourceCosts = null;
ConcurrentHashMap<Enum.ResourceType, Integer> prefixResourceCosts = null;
EffectsBase prefix = null;
if (pToken != 0) {
if (!useWarehouse) {
@ -303,7 +301,6 @@ public class ItemFactory { @@ -303,7 +301,6 @@ public class ItemFactory {
int total = baseCost * 10 + effectCost;
prefixCost = effectCost;
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, total);
int overdraft = BuildingManager.GetOverdraft(forge, total);
if (overdraft > 0 && !useWarehouse) {
@ -312,31 +309,29 @@ public class ItemFactory { @@ -312,31 +309,29 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
}
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
return null;
}
prefixResourceCosts = prefix.getResourcesForEffect();
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
for (Enum.ResourceType ibResources : prefixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int creationAmount = prefixResourceCosts.get(ibResources);
//ChatManager.chatInfoError(pc, "Prefix : " + ibResources.getName() + " / " + creationAmount);
if (warehouseAmount < creationAmount) {
//ChatManager.chatInfoError(pc, "You need at least " + creationAmount + " " + ibResources.getName() + " to Create this item.");
return null;
}
if (warehouseAmount < creationAmount)
return null;
}
}
EffectsBase suffix = null;
if (sToken != 0) {
if (!useWarehouse) {
@ -366,7 +361,7 @@ public class ItemFactory { @@ -366,7 +361,7 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
@ -379,22 +374,17 @@ public class ItemFactory { @@ -379,22 +374,17 @@ public class ItemFactory {
}
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
for (Enum.ResourceType ibResources : suffixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int creationAmount = suffixResourceCosts.get(ibResources);
if (warehouseAmount < creationAmount) {
// if (pc != null)
// ChatManager.chatInfoError(pc, "You need at least " + creationAmount + " " + ibResources.getName() + " to Create this item.");
return null;
}
if (warehouseAmount < creationAmount)
return null;
}
}
//Check if Total suffix and prefix costs + itemCost can be withdrawn.
int costToCreate = suffixCost + prefixCost + template.item_value;
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
@ -406,13 +396,13 @@ public class ItemFactory { @@ -406,13 +396,13 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
return null;
@ -440,7 +430,7 @@ public class ItemFactory { @@ -440,7 +430,7 @@ public class ItemFactory {
}
if (overdraft > 0 && useWarehouse)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
return null;
@ -455,7 +445,7 @@ public class ItemFactory { @@ -455,7 +445,7 @@ public class ItemFactory {
}
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
for (Enum.ResourceType ibResources : prefixResourceCosts.keySet()) {
int creationAmount = prefixResourceCosts.get(ibResources);
@ -478,7 +468,7 @@ public class ItemFactory { @@ -478,7 +468,7 @@ public class ItemFactory {
if (suffix != null) {
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
for (Enum.ResourceType ibResources : suffixResourceCosts.keySet()) {
int creationAmount = suffixResourceCosts.get(ibResources);
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true) {
@ -488,8 +478,10 @@ public class ItemFactory { @@ -488,8 +478,10 @@ public class ItemFactory {
int oldAmount = cityWarehouse.resources.get(ibResources);
int amount = creationAmount;
if (oldAmount < amount)
amount = oldAmount;
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
@ -514,14 +506,14 @@ public class ItemFactory { @@ -514,14 +506,14 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
@ -536,7 +528,7 @@ public class ItemFactory { @@ -536,7 +528,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
return null;
} else {
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
return null;
}
@ -544,7 +536,7 @@ public class ItemFactory { @@ -544,7 +536,7 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
return null;
@ -553,7 +545,7 @@ public class ItemFactory { @@ -553,7 +545,7 @@ public class ItemFactory {
// ChatManager.chatGuildInfo(pc, "Gold Cost = " + total);
if (galvorAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GALVOR, galvorAmount, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + template.item_base_name);
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@ -561,14 +553,14 @@ public class ItemFactory { @@ -561,14 +553,14 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.WORMWOOD, wormwoodAmount, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse!" + template.item_base_name);
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
}
ml = new MobLoot(npc, ib, false);
ml = new MobLoot(npc, template, false);
ml.containerType = Enum.ItemContainerType.FORGE;
ml.setName(customName);
@ -767,18 +759,14 @@ public class ItemFactory { @@ -767,18 +759,14 @@ public class ItemFactory {
return toRoll;
}
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) {
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int templateID) {
boolean useWarehouse = false;
if (npc == null)
return null;
ItemBase ib = ItemBase.getItemBase(itemID);
ItemTemplate template = ItemTemplate.itemTemplates.get(itemID);
if (ib == null)
return null;
ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
Building forge = npc.getBuilding();
@ -806,7 +794,7 @@ public class ItemFactory { @@ -806,7 +794,7 @@ public class ItemFactory {
if (cityWarehouse != null && forge.assetIsProtected())
useWarehouse = true;
ConcurrentHashMap<ItemBase, Integer> resources = null;
ConcurrentHashMap<Enum.ResourceType, Integer> resources = null;
if (useWarehouse)
resources = cityWarehouse.resources;
@ -814,7 +802,8 @@ public class ItemFactory { @@ -814,7 +802,8 @@ public class ItemFactory {
int galvorAmount = 0;
int wormwoodAmount = 0;
if (template.item_type.equals(ItemType.WEAPON) && ib.getPercentRequired() == 110) {
if (template.item_type.equals(ItemType.WEAPON) && template.item_skill_required.isEmpty() == false &&
template.item_skill_required.values().iterator().next() == 110) {
switch (template.item_skill_used) {
case "Bow":
case "Crossbow":
@ -837,33 +826,30 @@ public class ItemFactory { @@ -837,33 +826,30 @@ public class ItemFactory {
}
}
ItemBase galvor = ItemBase.getItemBase(1580017);
ItemBase wormwood = ItemBase.getItemBase(1580018);
//Cant roll 110% weapons that require resources if not allowed to use warehouse.
if (galvorAmount > 0 || wormwoodAmount > 0)
if (!useWarehouse)
return null;
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GALVOR)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.resources.get(Enum.ResourceType.GALVOR) < galvorAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
return null;
}
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.WORMWOOD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.resources.get(Enum.ResourceType.WORMWOOD) < wormwoodAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
return null;
}
@ -877,8 +863,6 @@ public class ItemFactory { @@ -877,8 +863,6 @@ public class ItemFactory {
return null;
}
ItemBase goldIB = ItemBase.getGoldItemBase();
int baseCost = template.item_value;
int total = (int) (baseCost + baseCost * .10);
@ -902,13 +886,13 @@ public class ItemFactory { @@ -902,13 +886,13 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
}
if (useWarehouse && overdraft > resources.get(goldIB)) {
if (useWarehouse && overdraft > resources.get(Enum.ResourceType.GOLD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
return null;
}
@ -920,7 +904,7 @@ public class ItemFactory { @@ -920,7 +904,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
return null;
} else {
if (overdraft > resources.get(goldIB)) {
if (overdraft > resources.get(Enum.ResourceType.GOLD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
return null;
}
@ -930,12 +914,12 @@ public class ItemFactory { @@ -930,12 +914,12 @@ public class ItemFactory {
// there was an overdraft, withdraw the rest from warehouse.
if (overdraft > 0) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!Warehouse.withdraw(cityWarehouse, pc, Enum.ResourceType.GOLD, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@ -953,13 +937,13 @@ public class ItemFactory { @@ -953,13 +937,13 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
return null;
}
if (useWarehouse && overdraft > resources.get(goldIB)) {
if (useWarehouse && overdraft > resources.get(Enum.ResourceType.GOLD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
return null;
}
@ -971,7 +955,7 @@ public class ItemFactory { @@ -971,7 +955,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
return null;
} else {
if (overdraft > resources.get(goldIB)) {
if (overdraft > resources.get(Enum.ResourceType.GOLD)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
return null;
}
@ -981,12 +965,12 @@ public class ItemFactory { @@ -981,12 +965,12 @@ public class ItemFactory {
if (overdraft > 0 && useWarehouse) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!Warehouse.withdraw(cityWarehouse, pc, Enum.ResourceType.GOLD, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@ -996,7 +980,7 @@ public class ItemFactory { @@ -996,7 +980,7 @@ public class ItemFactory {
if (galvorAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + galvorAmount + " galvor from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GALVOR, galvorAmount, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + template.item_base_name);
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@ -1005,7 +989,7 @@ public class ItemFactory { @@ -1005,7 +989,7 @@ public class ItemFactory {
if (wormwoodAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + wormwoodAmount + " wormwood from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.WORMWOOD, wormwoodAmount, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse for " + template.item_base_name);
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
@ -1013,7 +997,7 @@ public class ItemFactory { @@ -1013,7 +997,7 @@ public class ItemFactory {
}
}
ml = new MobLoot(npc, ib, false);
ml = new MobLoot(npc, template, false);
ml.containerType = Enum.ItemContainerType.FORGE;

3
src/engine/objects/Mine.java

@ -482,8 +482,7 @@ public class Mine extends AbstractGameObject { @@ -482,8 +482,7 @@ public class Mine extends AbstractGameObject {
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
return false;
ItemBase resourceIB = ItemBase.getItemBase(this.production.templateID);
return Warehouse.depositFromMine(this, resourceIB, this.getModifiedProductionAmount(),this.owningGuild.getOwnedCity().getWarehouse());
return Warehouse.depositFromMine(this, Enum.ResourceType.resourceLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().getWarehouse());
}
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {

33
src/engine/objects/MobLoot.java

@ -33,43 +33,22 @@ public final class MobLoot extends Item { @@ -33,43 +33,22 @@ public final class MobLoot extends Item {
private String prefix = "";
private String suffix = "";
/**
* Create a new MobLoot.
* Do not use this to create Gold.
*
* @param mob Mob that owns this item
* @param ib ItemBase
*/
public MobLoot(AbstractCharacter mob, ItemBase ib, boolean noSteal) {
this(mob, ib, 0, noSteal);
public MobLoot(AbstractCharacter mob, ItemTemplate template, boolean noSteal) {
this(mob, template, 0, noSteal);
}
/**
* Create a new MobLoot item to hold Gold for the Mob.
*
* @param mob Mob that owns this item
* @param qtyOfGold Quantity of gold
*/
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
this(mob, ItemBase.getGoldItemBase(), qtyOfGold, false);
this(mob, ItemTemplate.itemTemplates.get(Enum.ResourceType.GOLD.templateID), qtyOfGold, false);
}
/**
* Create a new MobLoot.
* Primarily used for stackable items that have a quantity.
*
* @param mob Mob that owns this item
* @param ib ItemBase
* @param quantity Quantity of the item
*/
public MobLoot(AbstractCharacter mob, ItemBase ib, int quantity, boolean noSteal) {
public MobLoot(AbstractCharacter mob, ItemTemplate template, int quantity, boolean noSteal) {
super(ib.getUUID());
super(template.template_id);
this.ownerType = OwnerType.Mob;
this.ownerID = mob.getObjectUUID();
this.objectUUID = generateId();
if (quantity == 0 && ItemTemplate.itemTemplates.get(ib.getUUID()).item_type == ItemType.RESOURCE)
if (quantity == 0 && template.item_type == ItemType.RESOURCE)
quantity = 1;
if (quantity > 0)

2
src/engine/objects/NPC.java

@ -920,7 +920,7 @@ public class NPC extends AbstractCharacter { @@ -920,7 +920,7 @@ public class NPC extends AbstractCharacter {
DbManager.NPCQueries.LOAD_ALL_ITEMS_TO_PRODUCE(this);
for (ProducedItem producedItem : this.forgedItems) {
MobLoot ml = new MobLoot(this, ItemBase.getItemBase(producedItem.getItemBaseID()), false);
MobLoot ml = new MobLoot(this, ItemTemplate.itemTemplates.get(producedItem.getItemBaseID()), false);
DbManager.NPCQueries.UPDATE_ITEM_ID(producedItem.getID(), currentID, ml.getObjectUUID());

30
src/engine/objects/Realm.java

@ -234,27 +234,27 @@ public class Realm { @@ -234,27 +234,27 @@ public class Realm {
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.resources.get(Enum.ResourceType.GOLD);
if (resourceValue < 5000000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
if (resourceValue < 15)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
if (resourceValue < 15)
hasResources = false;
@ -266,50 +266,50 @@ public class Realm { @@ -266,50 +266,50 @@ public class Realm {
// Remove resources from warehouse before claiming realm
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.resources.get(Enum.ResourceType.GOLD);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - 5000000);
warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue - 5000000);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GOLD, 5000000);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 8000);
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.STONE, 8000);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 8000);
warehouse.resources.put(Enum.ResourceType.LUMBER, resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.LUMBER, 8000);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 15);
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GALVOR, 15);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 15);
warehouse.resources.put(Enum.ResourceType.WORMWOOD, resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.WORMWOOD, 15);
} else {
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());

355
src/engine/objects/Warehouse.java

@ -34,7 +34,7 @@ public class Warehouse extends AbstractWorldObject { @@ -34,7 +34,7 @@ public class Warehouse extends AbstractWorldObject {
public int UID;
public int buildingUID;
public ArrayList<Transaction> transactions = new ArrayList<>();
public ConcurrentHashMap<ItemBase, Integer> resources = new ConcurrentHashMap<>();
public ConcurrentHashMap<Enum.ResourceType, Integer> resources = new ConcurrentHashMap<>();
/**
@ -43,29 +43,29 @@ public class Warehouse extends AbstractWorldObject { @@ -43,29 +43,29 @@ public class Warehouse extends AbstractWorldObject {
public Warehouse(ResultSet rs) throws SQLException {
super(rs);
this.UID = rs.getInt("UID");
this.resources.put(ItemBase.getItemBase(1580000), rs.getInt("warehouse_stone"));
this.resources.put(ItemBase.getItemBase(1580001), rs.getInt("warehouse_truesteel"));
this.resources.put(ItemBase.getItemBase(1580002), rs.getInt("warehouse_iron"));
this.resources.put(ItemBase.getItemBase(1580003), rs.getInt("warehouse_adamant"));
this.resources.put(ItemBase.getItemBase(1580004), rs.getInt("warehouse_lumber"));
this.resources.put(ItemBase.getItemBase(1580005), rs.getInt("warehouse_oak"));
this.resources.put(ItemBase.getItemBase(1580006), rs.getInt("warehouse_bronzewood"));
this.resources.put(ItemBase.getItemBase(1580007), rs.getInt("warehouse_mandrake"));
this.resources.put(ItemBase.getItemBase(1580008), rs.getInt("warehouse_coal"));
this.resources.put(ItemBase.getItemBase(1580009), rs.getInt("warehouse_agate"));
this.resources.put(ItemBase.getItemBase(1580010), rs.getInt("warehouse_diamond"));
this.resources.put(ItemBase.getItemBase(1580011), rs.getInt("warehouse_onyx"));
this.resources.put(ItemBase.getItemBase(1580012), rs.getInt("warehouse_azoth"));
this.resources.put(ItemBase.getItemBase(1580013), rs.getInt("warehouse_orichalk"));
this.resources.put(ItemBase.getItemBase(1580014), rs.getInt("warehouse_antimony"));
this.resources.put(ItemBase.getItemBase(1580015), rs.getInt("warehouse_sulfur"));
this.resources.put(ItemBase.getItemBase(1580016), rs.getInt("warehouse_quicksilver"));
this.resources.put(ItemBase.getItemBase(1580017), rs.getInt("warehouse_galvor"));
this.resources.put(ItemBase.getItemBase(1580018), rs.getInt("warehouse_wormwood"));
this.resources.put(ItemBase.getItemBase(1580019), rs.getInt("warehouse_obsidian"));
this.resources.put(ItemBase.getItemBase(1580020), rs.getInt("warehouse_bloodstone"));
this.resources.put(ItemBase.getItemBase(1580021), rs.getInt("warehouse_mithril"));
this.resources.put(ItemBase.getItemBase(7), rs.getInt("warehouse_gold"));
this.resources.put(Enum.ResourceType.STONE, rs.getInt("warehouse_stone"));
this.resources.put(Enum.ResourceType.TRUESTEEL, rs.getInt("warehouse_truesteel"));
this.resources.put(Enum.ResourceType.IRON, rs.getInt("warehouse_iron"));
this.resources.put(Enum.ResourceType.ADAMANT, rs.getInt("warehouse_adamant"));
this.resources.put(Enum.ResourceType.LUMBER, rs.getInt("warehouse_lumber"));
this.resources.put(Enum.ResourceType.OAK, rs.getInt("warehouse_oak"));
this.resources.put(Enum.ResourceType.BRONZEWOOD, rs.getInt("warehouse_bronzewood"));
this.resources.put(Enum.ResourceType.MANDRAKE, rs.getInt("warehouse_mandrake"));
this.resources.put(Enum.ResourceType.COAL, rs.getInt("warehouse_coal"));
this.resources.put(Enum.ResourceType.AGATE, rs.getInt("warehouse_agate"));
this.resources.put(Enum.ResourceType.DIAMOND, rs.getInt("warehouse_diamond"));
this.resources.put(Enum.ResourceType.ONYX, rs.getInt("warehouse_onyx"));
this.resources.put(Enum.ResourceType.AZOTH, rs.getInt("warehouse_azoth"));
this.resources.put(Enum.ResourceType.ORICHALK, rs.getInt("warehouse_orichalk"));
this.resources.put(Enum.ResourceType.ANTIMONY, rs.getInt("warehouse_antimony"));
this.resources.put(Enum.ResourceType.SULFUR, rs.getInt("warehouse_sulfur"));
this.resources.put(Enum.ResourceType.QUICKSILVER, rs.getInt("warehouse_quicksilver"));
this.resources.put(Enum.ResourceType.GALVOR, rs.getInt("warehouse_galvor"));
this.resources.put(Enum.ResourceType.WORMWOOD, rs.getInt("warehouse_wormwood"));
this.resources.put(Enum.ResourceType.OBSIDIAN, rs.getInt("warehouse_obsidian"));
this.resources.put(Enum.ResourceType.BLOODSTONE, rs.getInt("warehouse_bloodstone"));
this.resources.put(Enum.ResourceType.MITHRIL, rs.getInt("warehouse_mithril"));
this.resources.put(Enum.ResourceType.GOLD, rs.getInt("warehouse_gold"));
this.lockedResourceTypes = EnumBitSet.asEnumBitSet(rs.getLong("warehouse_locks"), Enum.ResourceType.class);
this.buildingUID = rs.getInt("parent");
warehouseByBuildingUUID.put(this.buildingUID, this);
@ -133,24 +133,15 @@ public class Warehouse extends AbstractWorldObject { @@ -133,24 +133,15 @@ public class Warehouse extends AbstractWorldObject {
if (warehouse == null)
return;
int hashID = msg.getHashID();
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
ItemBase ib = ItemBase.getItemBase(itemBaseID);
Enum.ResourceType resourceType = Enum.ResourceType.hashLookup.get(msg.getHashID());
if (ib == null) {
Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID);
return;
}
ItemTemplate template = ItemTemplate.itemTemplates.get(itemBaseID);
if (isResourceLocked(warehouse, ib)) {
if (isResourceLocked(warehouse, resourceType)) {
ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource.");
return;
}
if (!withdraw(warehouse, player, ib, withdrawAmount, true, true)) {
ChatManager.chatGuildError(player, "Failed to withdrawl " + template.item_base_name + '.');
Logger.debug(player.getName() + " Failed to withdrawl =" + template.item_base_name + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
if (!withdraw(warehouse, player, resourceType, withdrawAmount, true, true)) {
ChatManager.chatGuildError(player, "Failed to withdrawl " + resourceType.name() + '.');
Logger.debug(player.getName() + " Failed to withdrawl =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
return;
}
@ -183,7 +174,7 @@ public class Warehouse extends AbstractWorldObject { @@ -183,7 +174,7 @@ public class Warehouse extends AbstractWorldObject {
Enum.ResourceType resourceType = Enum.ResourceType.hashLookup.get(hashID);
if (isResourceLocked(wh, ItemBase.getItemBase(resourceType.templateID))) {
if (isResourceLocked(wh, resourceType)) {
boolean worked;
EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class);
@ -223,6 +214,7 @@ public class Warehouse extends AbstractWorldObject { @@ -223,6 +214,7 @@ public class Warehouse extends AbstractWorldObject {
public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) {
ClientConnection origin = pc.getClientConnection();
if (origin == null)
return false;
@ -231,12 +223,9 @@ public class Warehouse extends AbstractWorldObject { @@ -231,12 +223,9 @@ public class Warehouse extends AbstractWorldObject {
return false;
}
ItemBase ib = resource.getItemBase();
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(resource.templsteID);
if (ib == null)
return false;
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return false;
CharacterItemManager itemMan = pc.getCharItemManager();
@ -244,7 +233,6 @@ public class Warehouse extends AbstractWorldObject { @@ -244,7 +233,6 @@ public class Warehouse extends AbstractWorldObject {
if (itemMan == null)
return false;
if (itemMan.getGoldTrading() > 0) {
ErrorPopupMsg.sendErrorPopup(pc, 195);
return false;
@ -259,7 +247,7 @@ public class Warehouse extends AbstractWorldObject { @@ -259,7 +247,7 @@ public class Warehouse extends AbstractWorldObject {
if (resource.getNumOfItems() < amount)
return false;
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount + amount;
@ -270,7 +258,7 @@ public class Warehouse extends AbstractWorldObject { @@ -270,7 +258,7 @@ public class Warehouse extends AbstractWorldObject {
if (removeFromInventory) {
if (ib.getUUID() == 7) {
if (resourceType.equals(Enum.ResourceType.GOLD)) {
if (itemMan.getGoldInventory().getNumOfItems() - amount < 0)
return false;
@ -297,12 +285,10 @@ public class Warehouse extends AbstractWorldObject { @@ -297,12 +285,10 @@ public class Warehouse extends AbstractWorldObject {
}
itemMan.updateInventory();
if (!DepositApproved(ib,amount,warehouse))
if (!DepositApproved(resourceType, amount, warehouse))
return false;
warehouse.resources.put(ib, newAmount);
Enum.ResourceType resourceType;
warehouse.resources.put(resourceType, newAmount);
if (resource.template.item_type.equals(Enum.ItemType.GOLD))
resourceType = Enum.ResourceType.GOLD;
@ -315,26 +301,18 @@ public class Warehouse extends AbstractWorldObject { @@ -315,26 +301,18 @@ public class Warehouse extends AbstractWorldObject {
return true;
}
public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) {
public static synchronized boolean depositFromMine(Mine mine, Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
int oldAmount = warehouse.resources.get(resource);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount + amount;
if (newAmount > Enum.ResourceType.resourceLookup.get(resource.getUUID()).deposit_limit)
if (newAmount > resourceType.deposit_limit)
return false;
if (!DepositApproved(resource, amount, warehouse))
if (!DepositApproved(resourceType, amount, warehouse))
return false;
warehouse.resources.put(resource, newAmount);
Enum.ResourceType resourceType;
ItemTemplate template = ItemTemplate.itemTemplates.get(resource.getUUID());
if (resource.getUUID() == 7)
resourceType = Enum.ResourceType.GOLD;
else
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
warehouse.resources.put(resourceType, newAmount);
if (mine != null)
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount);
@ -342,262 +320,229 @@ public class Warehouse extends AbstractWorldObject { @@ -342,262 +320,229 @@ public class Warehouse extends AbstractWorldObject {
return true;
}
public static boolean DepositApproved(ItemBase ib, int amount, Warehouse warehouse){
if (ib == null)
return false;
public static boolean DepositApproved(Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return false;
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount + amount;
if (newAmount > Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit)
if (newAmount > resourceType.deposit_limit)
return false;
int itemID = ib.getUUID();
boolean worked = false;
switch (itemID) {
case 7:
switch (resourceType) {
case GOLD:
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
break;
case 1580000:
case STONE:
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
break;
case 1580001:
case TRUESTEEL:
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
break;
case 1580002:
case IRON:
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
break;
case 1580003:
case ADAMANT:
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
break;
case 1580004:
case LUMBER:
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
break;
case 1580005:
case OAK:
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
break;
case 1580006:
case BRONZEWOOD:
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
break;
case 1580007:
case MANDRAKE:
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
break;
case 1580008:
case COAL:
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
break;
case 1580009:
case AGATE:
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
break;
case 1580010:
case DIAMOND:
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
break;
case 1580011:
case ONYX:
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
break;
case 1580012:
case AZOTH:
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
break;
case 1580013:
case ORICHALK:
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
break;
case 1580014:
case ANTIMONY:
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
break;
case 1580015:
case SULFUR:
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
break;
case 1580016:
case QUICKSILVER:
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
break;
case 1580017:
case GALVOR:
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
break;
case 1580018:
case WORMWOOD:
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
break;
case 1580019:
case OBSIDIAN:
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
break;
case 1580020:
case BLOODSTONE:
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
break;
case 1580021:
case MITHRIL:
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
break;
}
return worked;
}
public static synchronized void depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount, Warehouse warehouse) {
public static synchronized void depositRealmTaxes(PlayerCharacter taxer, Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
if (!DepositApproved(ib, amount, warehouse))
if (!DepositApproved(resourceType, amount, warehouse))
return;
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount + amount;
warehouse.resources.put(ib, newAmount);
Enum.ResourceType resourceType;
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
if (ib.getUUID() == 7)
resourceType = Enum.ResourceType.GOLD;
else
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
warehouse.resources.put(resourceType, newAmount);
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount);
}
public static synchronized void depositProfitTax(ItemBase ib, int amount, Building building, Warehouse warehouse) {
if (ib == null)
return;
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
public static synchronized void depositProfitTax(Enum.ResourceType resourceType, int amount, Building building, Warehouse warehouse) {
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return;
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount + amount;
if (newAmount > Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit)
if (newAmount > resourceType.deposit_limit)
return;
if (!DepositApproved(ib,amount,warehouse))
if (!DepositApproved(resourceType, amount, warehouse))
return;
warehouse.resources.put(ib, newAmount);
Enum.ResourceType resourceType;
if (ib.getUUID() == 7)
resourceType = Enum.ResourceType.GOLD;
else
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
warehouse.resources.put(resourceType, newAmount);
if (building != null)
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount);
}
public static boolean WithdrawApproved(ItemBase ib, int amount, Warehouse warehouse){
public static boolean WithdrawApproved(Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
if (ib == null)
return false;
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return false;
if (amount <= 0)
return false;
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
if (oldAmount < amount)
return false;
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
int hashID = resourceType.hash;
int newAmount = oldAmount - amount;
boolean worked = false;
switch (hashID) {
case 2308551:
switch (resourceType) {
case GOLD:
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
break;
case 74856115:
case STONE:
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
break;
case -317484979:
case TRUESTEEL:
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
break;
case 2504297:
case IRON:
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
break;
case -1741189964:
case ADAMANT:
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
break;
case -1603256692:
case LUMBER:
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
break;
case 74767:
case OAK:
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
break;
case 1334770447:
case BRONZEWOOD:
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
break;
case 1191391799:
case MANDRAKE:
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
break;
case 2559427:
case COAL:
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
break;
case 75173057:
case AGATE:
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
break;
case -1730704107:
case DIAMOND:
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
break;
case 2977263:
case ONYX:
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
break;
case 78329697:
case AZOTH:
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
break;
case -2036290524:
case ORICHALK:
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
break;
case 452320058:
case ANTIMONY:
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
break;
case -1586349421:
case SULFUR:
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
break;
case -472884509:
case QUICKSILVER:
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
break;
case -1596311545:
case GALVOR:
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
break;
case 1532478436:
case WORMWOOD:
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
break;
case -697973233:
case OBSIDIAN:
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
break;
case -1569826353:
case BLOODSTONE:
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
break;
case -1761257186:
case MITHRIL:
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
break;
}
return worked;
}
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, ItemBase ib, int amount, boolean transaction) {
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, Enum.ResourceType resourceType, int amount, boolean transaction) {
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
int newAmount = oldAmount - amount;
if (!WithdrawApproved(ib, amount, warehouse))
if (!WithdrawApproved(resourceType, amount, warehouse))
return false;
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
warehouse.resources.put(ib, newAmount);
Enum.ResourceType resourceType;
if (ib.getUUID() == 7)
resourceType = Enum.ResourceType.GOLD;
else
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
warehouse.resources.put(resourceType, newAmount);
if (transaction)
AddTransactionToWarehouse(warehouse, npc.getObjectType(), npc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
@ -607,27 +552,22 @@ public class Warehouse extends AbstractWorldObject { @@ -607,27 +552,22 @@ public class Warehouse extends AbstractWorldObject {
public static synchronized void transferResources(Warehouse warehouse, PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent) {
for (int ibID : realmResources) {
ItemBase ib = ItemBase.getItemBase(ibID);
if (ib == null)
return;
for (int templateID : realmResources) {
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(templateID);
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return;
int amount = (int) (warehouse.resources.get(ib) * taxPercent);
int amount = (int) (warehouse.resources.get(resourceType) * taxPercent);
if (amount <= 0) {
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
msg.getResources().put(resourceType.hash, 0);
continue;
}
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
if (oldAmount < amount)
amount = oldAmount;
@ -637,17 +577,15 @@ public class Warehouse extends AbstractWorldObject { @@ -637,17 +577,15 @@ public class Warehouse extends AbstractWorldObject {
if (newAmount < amount)
continue;
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
if (!WithdrawApproved(ib, amount, warehouse)) {
if (!WithdrawApproved(resourceType, amount, warehouse)) {
msg.getResources().put(resourceType.hash, 0);
continue;
}
msg.getResources().put(resourceType.hash, amount);
warehouse.resources.put(ib, newAmount);
depositRealmTaxes(taxer, ib, amount, warehouse);
warehouse.resources.put(resourceType, newAmount);
depositRealmTaxes(taxer, resourceType, amount, warehouse);
Enum.ResourceType resource;
if (resourceType.equals(Enum.ResourceType.GOLD))
@ -660,17 +598,14 @@ public class Warehouse extends AbstractWorldObject { @@ -660,17 +598,14 @@ public class Warehouse extends AbstractWorldObject {
}
}
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) {
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, Enum.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) {
if (pc == null)
return false;
if (ib == null)
return false;
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
ItemTemplate template = ItemTemplate.itemTemplates.get(resourceType.templateID);
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return false;
if (amount <= 0)
@ -687,15 +622,14 @@ public class Warehouse extends AbstractWorldObject { @@ -687,15 +622,14 @@ public class Warehouse extends AbstractWorldObject {
return false;
}
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) {
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) {
if (addToInventory && resourceType.equals(Enum.ResourceType.GOLD)) {
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
return false;
}
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0)
return false;
}
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
if (oldAmount < amount)
return false;
@ -703,13 +637,13 @@ public class Warehouse extends AbstractWorldObject { @@ -703,13 +637,13 @@ public class Warehouse extends AbstractWorldObject {
int newAmount = oldAmount - amount;
if (!WithdrawApproved(ib,amount,warehouse))
if (!WithdrawApproved(resourceType, amount, warehouse))
return false;
warehouse.resources.put(ib, newAmount);
warehouse.resources.put(resourceType, newAmount);
if (addToInventory) {
if (ib.getUUID() == 7) {
if (resourceType.equals(Enum.ResourceType.GOLD)) {
itemMan.addGoldToInventory(amount, false);
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
@ -721,7 +655,7 @@ public class Warehouse extends AbstractWorldObject { @@ -721,7 +655,7 @@ public class Warehouse extends AbstractWorldObject {
} else {
boolean itemWorked = false;
Item item = new Item(ib.getUUID());
Item item = new Item(resourceType.templateID);
item.ownerID = pc.getObjectUUID();
item.ownerType = Enum.OwnerType.PlayerCharacter;
item.containerType = Enum.ItemContainerType.INVENTORY;
@ -739,12 +673,6 @@ public class Warehouse extends AbstractWorldObject { @@ -739,12 +673,6 @@ public class Warehouse extends AbstractWorldObject {
}
}
}
Enum.ResourceType resourceType;
if (ib.getUUID() == 7)
resourceType = Enum.ResourceType.GOLD;
else
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
if (transaction)
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
@ -752,17 +680,17 @@ public class Warehouse extends AbstractWorldObject { @@ -752,17 +680,17 @@ public class Warehouse extends AbstractWorldObject {
return true;
}
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) {
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, Enum.ResourceType resourceType, int amount, boolean addToInventory) {
if (pc == null)
return false;
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
ItemTemplate template = ItemTemplate.itemTemplates.get(resourceType);
if (template == null)
return false;
if (warehouse.resources.get(ib) == null)
if (warehouse.resources.get(resourceType) == null)
return false;
if (amount <= 0)
@ -778,17 +706,17 @@ public class Warehouse extends AbstractWorldObject { @@ -778,17 +706,17 @@ public class Warehouse extends AbstractWorldObject {
return false;
}
int oldAmount = warehouse.resources.get(ib);
int oldAmount = warehouse.resources.get(resourceType);
if (oldAmount < amount)
return false;
int newAmount = oldAmount - amount;
warehouse.resources.put(ib, newAmount);
warehouse.resources.put(resourceType, newAmount);
if (addToInventory) {
if (ib.getUUID() == 7) {
if (resourceType.equals(Enum.ResourceType.GOLD)) {
itemMan.addGoldToInventory(amount, false);
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
@ -799,7 +727,7 @@ public class Warehouse extends AbstractWorldObject { @@ -799,7 +727,7 @@ public class Warehouse extends AbstractWorldObject {
itemMan.updateInventory();
} else {
boolean itemWorked = false;
Item item = new Item(ib.getUUID());
Item item = new Item(resourceType.templateID);
item.ownerID = pc.getObjectUUID();
item.ownerType = Enum.OwnerType.PlayerCharacter;
item.containerType = Enum.ItemContainerType.INVENTORY;
@ -851,12 +779,7 @@ public class Warehouse extends AbstractWorldObject { @@ -851,12 +779,7 @@ public class Warehouse extends AbstractWorldObject {
}
public static boolean isResourceLocked(Warehouse warehouse, ItemBase itemBase) {
Enum.ResourceType resourceType;
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID());
public static boolean isResourceLocked(Warehouse warehouse, Enum.ResourceType resourceType) {
return resourceType.elementOf(warehouse.lockedResourceTypes);
}

6
src/engine/powers/EffectsBase.java

@ -78,7 +78,7 @@ public class EffectsBase { @@ -78,7 +78,7 @@ public class EffectsBase {
private boolean isSuffix = false; //used by items
private String name = "";
private float value = 0;
private ConcurrentHashMap<ItemBase, Integer> resourceCosts = new ConcurrentHashMap<>();
private ConcurrentHashMap<Enum.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>();
private ConcurrentHashMap<String, Boolean> sourceTypes = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
/**
@ -727,11 +727,11 @@ public class EffectsBase { @@ -727,11 +727,11 @@ public class EffectsBase {
this.value = Value;
}
public ConcurrentHashMap<ItemBase, Integer> getResourcesForEffect() {
public ConcurrentHashMap<Enum.ResourceType, Integer> getResourcesForEffect() {
if (this.resourceCosts.isEmpty()) {
ArrayList<EffectsResourceCosts> effectsCostList = DbManager.EffectsResourceCostsQueries.GET_ALL_EFFECT_RESOURCES(this.IDString);
for (EffectsResourceCosts erc : effectsCostList) {
this.resourceCosts.put(ItemBase.getItemBase(erc.getResourceID()), erc.getAmount());
this.resourceCosts.put(Enum.ResourceType.resourceLookup.get(erc.getResourceID()), erc.getAmount());
}
}
return this.resourceCosts;

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