@ -4432,7 +4432,7 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4432,7 +4432,7 @@ public class PlayerCharacter extends AbstractCharacter {
//set parry if fighter or thief and no invalid weapon found
@ -4704,7 +4704,7 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -4704,7 +4704,7 @@ public class PlayerCharacter extends AbstractCharacter {