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@ -310,6 +310,7 @@ public class MobileFSM { |
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return; |
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return; |
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else{ |
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else{ |
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if(mob.isPlayerGuard && mob.guardedCity._playerMemory.size() < 1 && mob.playerAgroMap.isEmpty()) |
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if(mob.isPlayerGuard && mob.guardedCity._playerMemory.size() < 1 && mob.playerAgroMap.isEmpty()) |
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//guards use aggro map and players in their local city zone
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return; |
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return; |
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} |
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} |
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if (mob.despawned && mob.isPlayerGuard) { |
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if (mob.despawned && mob.isPlayerGuard) { |
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