|  |  | @ -466,10 +466,10 @@ public class WpakPowerManager { | 
			
		
	
		
		
			
				
					
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					|  |  |  |         float min; |  |  |  |         float min; | 
			
		
	
		
		
			
				
					
					|  |  |  |         float max; |  |  |  |         float max; | 
			
		
	
		
		
			
				
					
					|  |  |  |         float percent = modEntry.percentage; |  |  |  |         float percent; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         float damage; |  |  |  |         float damage; | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(percent != 0){ |  |  |  |         if(modEntry.percentage != 0){ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             //handle percentage damage
 |  |  |  |             //handle percentage damage
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					|  |  |  |             percent = getModifierValues(modEntry,rank).first; |  |  |  |             percent = getModifierValues(modEntry,rank).first; | 
			
		
	
		
		
			
				
					
					|  |  |  |             damage = target.healthMax * percent; |  |  |  |             damage = target.healthMax * percent; | 
			
		
	
	
		
		
			
				
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