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					@ -326,6 +326,7 @@ public class PlayerCombatStats {
				@@ -326,6 +326,7 @@ public class PlayerCombatStats {
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					            weapon = this.owner.charItemManager.getEquipped(2); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int extraDamage = 0; | 
				
			
			
		
	
		
			
				
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					        String skill = "Unarmed Combat"; | 
				
			
			
		
	
		
			
				
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					        String mastery = "Unarmed Combat Mastery"; | 
				
			
			
		
	
		
			
				
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					        if (weapon != null) { | 
				
			
			
		
	
	
		
			
				
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					@ -335,6 +336,7 @@ public class PlayerCombatStats {
				@@ -335,6 +336,7 @@ public class PlayerCombatStats {
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					            if (weapon.getItemBase().isStrBased()) { | 
				
			
			
		
	
		
			
				
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					                primaryStat = this.owner.statStrCurrent; | 
				
			
			
		
	
		
			
				
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					                secondaryStat = this.owner.statDexCurrent; | 
				
			
			
		
	
		
			
				
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					                extraDamage = 3; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            for(Effect eff : weapon.effects.values()){ | 
				
			
			
		
	
		
			
				
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					                for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
				
			
			
		
	
	
		
			
				
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					@ -372,7 +374,7 @@ public class PlayerCombatStats {
				@@ -372,7 +374,7 @@ public class PlayerCombatStats {
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int roundedMax = (int)(maxDMG); | 
				
			
			
		
	
		
			
				
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					        int roundedMax = (int) (Math.round(maxDMG) + extraDamage); | 
				
			
			
		
	
		
			
				
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					        if(mainHand){ | 
				
			
			
		
	
		
			
				
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					            this.maxDamageHandOne = roundedMax; | 
				
			
			
		
	
	
		
			
				
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