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add sprint to shade stealth

lakebane-optimize
FatBoy-DOTC 2 weeks ago
parent
commit
9f13f5fc5d
  1. 6
      src/engine/gameManager/PowersManager.java

6
src/engine/gameManager/PowersManager.java

@ -788,8 +788,12 @@ public enum PowersManager { @@ -788,8 +788,12 @@ public enum PowersManager {
return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//msg.setPowerUsedID(407015607);
//use sneak instead of hide
PowersBase pb = PowersManager.getPowerByToken(429397210);
float movementPenalty = 0.01f * (50 - msg.getNumTrains());
int offsetTrains = (40 - msg.getNumTrains()) ;
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);

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