@ -129,10 +129,9 @@ public enum LootManager {
if (!mob.getSafeZone()) {
boolean allow = false;
if(mob.level >= 50){
//totalRange = baseBound;
allow = true;
}else{
if((50 - mob.level) < ThreadLocalRandom.current().nextInt(0,101)){
if((50 - mob.level) > ThreadLocalRandom.current().nextInt(0,101)){
}