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					@ -61,13 +61,14 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					    public Zone parentZone; | 
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					    public Zone parentZone; | 
				
			
			
		
	
		
		
			
				
					
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					    public boolean hasLoot = false; | 
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					    public boolean hasLoot = false; | 
				
			
			
		
	
		
		
			
				
					
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					    public boolean isPlayerGuard = false; | 
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					    public boolean isPlayerGuard = false; | 
				
			
			
		
	
		
		
			
				
					
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					    public AbstractCharacter npcOwner; | 
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					    public AbstractCharacter guardCaptain; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    public long deathTime = 0; | 
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					    public long deathTime = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    public int equipmentSetID = 0; | 
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					    public int equipmentSetID = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    public int runeSet = 0; | 
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					    public int runeSet = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    public int bootySet = 0; | 
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					    public int bootySet = 0; | 
				
			
			
		
	
		
		
			
				
					
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					    public EnumBitSet<MonsterType> notEnemy; | 
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					    public EnumBitSet<MonsterType> notEnemy = EnumBitSet.noneOf(MonsterType.class); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					    public EnumBitSet<Enum.MonsterType> enemy; | 
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					    public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(MonsterType.class); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					    ; | 
				
			
			
		
	
		
		
			
				
					
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					    public MobBehaviourType behaviourType; | 
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					    public MobBehaviourType behaviourType; | 
				
			
			
		
	
		
		
			
				
					
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					    public ArrayList<Vector3fImmutable> patrolPoints; | 
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					    public ArrayList<Vector3fImmutable> patrolPoints; | 
				
			
			
		
	
		
		
			
				
					
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					    public int lastPatrolPointIndex = 0; | 
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					    public int lastPatrolPointIndex = 0; | 
				
			
			
		
	
	
		
		
			
				
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					@ -323,7 +324,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        writer.putInt(0); // NPC menu options
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					        writer.putInt(0); // NPC menu options
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					        if (mob.contract != null && mob.npcOwner == null) { | 
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					        if (mob.contract != null && mob.guardCaptain == null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            writer.put((byte) 1); | 
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
		
			
				
					
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					            writer.putLong(0); | 
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					            writer.putLong(0); | 
				
			
			
		
	
		
		
			
				
					
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					            writer.putLong(0); | 
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					            writer.putLong(0); | 
				
			
			
		
	
	
		
		
			
				
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					@ -336,12 +337,12 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        } else | 
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					        } else | 
				
			
			
		
	
		
		
			
				
					
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					            writer.put((byte) 0); | 
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
		
			
				
					
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					        if (mob.npcOwner != null) { | 
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					        if (mob.guardCaptain != null) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            writer.put((byte) 1); | 
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
		
			
				
					
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					            writer.putInt(GameObjectType.PlayerCharacter.ordinal()); | 
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					            writer.putInt(GameObjectType.PlayerCharacter.ordinal()); | 
				
			
			
		
	
		
		
			
				
					
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					            writer.putInt(131117009); | 
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					            writer.putInt(131117009); | 
				
			
			
		
	
		
		
			
				
					
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					            writer.putInt(mob.npcOwner.getObjectType().ordinal()); | 
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					            writer.putInt(mob.guardCaptain.getObjectType().ordinal()); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            writer.putInt(mob.npcOwner.getObjectUUID()); | 
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					            writer.putInt(mob.guardCaptain.getObjectUUID()); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					            writer.putInt(8); | 
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					            writer.putInt(8); | 
				
			
			
		
	
		
		
			
				
					
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					        } else | 
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					        } else | 
				
			
			
		
	
		
		
			
				
					
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					            writer.put((byte) 0); | 
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					            writer.put((byte) 0); | 
				
			
			
		
	
	
		
		
			
				
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					@ -618,7 +619,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.notEnemy = guardCaptain.notEnemy; | 
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					        minionMobile.notEnemy = guardCaptain.notEnemy; | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.deathTime = System.currentTimeMillis(); | 
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					        minionMobile.deathTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.npcOwner = guardCaptain; | 
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					        minionMobile.guardCaptain = guardCaptain; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        minionMobile.spawnTime = (int) (-2.500 * guardCaptain.building.getRank() + 22.5) * 60; | 
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					        minionMobile.spawnTime = (int) (-2.500 * guardCaptain.building.getRank() + 22.5) * 60; | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.behaviourType = Enum.MobBehaviourType.GuardMinion; | 
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					        minionMobile.behaviourType = Enum.MobBehaviourType.GuardMinion; | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.isPlayerGuard = true; | 
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					        minionMobile.isPlayerGuard = true; | 
				
			
			
		
	
	
		
		
			
				
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					@ -651,7 +652,6 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        // Configure and spawn minion
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					        // Configure and spawn minion
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					        minionMobile.runAfterLoad(); | 
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					        minionMobile.runAfterLoad(); | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.despawned = false; | 
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					        DbManager.addToCache(minionMobile); | 
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					        DbManager.addToCache(minionMobile); | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobile.setLoc(minionMobile.bindLoc); | 
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					        minionMobile.setLoc(minionMobile.bindLoc); | 
				
			
			
		
	
	
		
		
			
				
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					@ -665,26 +665,22 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					    public static synchronized Mob createSiegeMob(NPC owner, int loadID, Guild guild, Zone parent, Vector3fImmutable loc, short level) { | 
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					    public static synchronized Mob createSiegeMob(NPC owner, int loadID, Guild guild, Zone parent, Vector3fImmutable loc, short level) { | 
				
			
			
		
	
		
		
			
				
					
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					        MobBase minionMobBase; | 
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					        Mob siegeMinion; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        Mob mob; | 
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					        if (owner.getSiegeMinionMap().size() == 3) | 
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					        if (owner.getSiegeMinionMap().size() == 3) | 
				
			
			
		
	
		
		
			
				
					
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					            return null; | 
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					            return null; | 
				
			
			
		
	
		
		
			
				
					
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					        minionMobBase = MobBase.getMobBase(loadID); | 
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					        siegeMinion = new Mob(); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        if (minionMobBase == null) | 
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					            return null; | 
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					        mob = new Mob(minionMobBase, guild, parent, level, new Vector3fImmutable(1, 1, 1), 0, false); | 
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					        //mob.runAfterLoad();
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					        mob.despawned = true; | 
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					        DbManager.addToCache(mob); | 
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					        mob.setObjectTypeMask(MBServerStatics.MASK_MOB | mob.getTypeMasks()); | 
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					        //mob.setMob();
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					        siegeMinion.level = 1; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        //      mob.setSiege(true);
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					        siegeMinion.loadID = loadID; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					        siegeMinion.guildUUID = guild.getObjectUUID(); | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.equipmentSetID = 0; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.buildingUUID = owner.buildingUUID; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.guardCaptain = owner; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.parentZoneUUID = parent.getObjectUUID(); | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.behaviourType = MobBehaviourType.SiegeEngine; | 
				
			
			
		
	
		
		
			
				
					
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					        siegeMinion.bindLoc = Vector3fImmutable.ZERO; | 
				
			
			
		
	
		
		
			
				
					
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					        int slot = 0; | 
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					        int slot = 0; | 
				
			
			
		
	
		
		
			
				
					
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					@ -693,12 +689,14 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        else if (!owner.getSiegeMinionMap().containsValue(2)) | 
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					        else if (!owner.getSiegeMinionMap().containsValue(2)) | 
				
			
			
		
	
		
		
			
				
					
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					            slot = 2; | 
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					            slot = 2; | 
				
			
			
		
	
		
		
			
				
					
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					        owner.getSiegeMinionMap().put(mob, slot); | 
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					        owner.getSiegeMinionMap().put(siegeMinion, slot); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        mob.setNpcOwner(owner); | 
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					        siegeMinion.runAfterLoad(); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        mob.behaviourType = MobBehaviourType.Pet1; | 
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					        siegeMinion.despawned = true; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        mob.behaviourType.canRoam = false; | 
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					        DbManager.addToCache(siegeMinion); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        return mob; | 
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					        siegeMinion.setLoc(siegeMinion.bindLoc); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					        return siegeMinion; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					@ -995,7 +993,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					                this.playerAgroMap.clear(); | 
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					                this.playerAgroMap.clear(); | 
				
			
			
		
	
		
		
			
				
					
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					                if (this.behaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) | 
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					                if (this.behaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) | 
				
			
			
		
	
		
		
			
				
					
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					                    this.spawnTime = (int) (-2.500 * this.npcOwner.building.getRank() + 22.5) * 60; | 
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					                    this.spawnTime = (int) (-2.500 * this.guardCaptain.building.getRank() + 22.5) * 60; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                if (this.isPet()) { | 
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					                if (this.isPet()) { | 
				
			
			
		
	
		
		
			
				
					
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					@ -1084,8 +1082,8 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        this.recalculateStats(); | 
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					        this.recalculateStats(); | 
				
			
			
		
	
		
		
			
				
					
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					        this.setHealth(this.healthMax); | 
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					        this.setHealth(this.healthMax); | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.building == null && this.npcOwner != null && ((Mob) this.npcOwner).behaviourType.ordinal() == MobBehaviourType.GuardCaptain.ordinal()) | 
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					        if (this.building == null && this.guardCaptain != null && ((Mob) this.guardCaptain).behaviourType.ordinal() == MobBehaviourType.GuardCaptain.ordinal()) | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            this.building = this.npcOwner.building; | 
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					            this.building = this.guardCaptain.building; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					        else if (this.building != null) | 
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					        else if (this.building != null) | 
				
			
			
		
	
		
		
			
				
					
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					            this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z); | 
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					            this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z); | 
				
			
			
		
	
		
		
			
				
					
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					| 
						
							
								
							
						
						
							
								
							
						
						
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					@ -1843,8 +1841,8 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					        return this.behaviourType.equals(MobBehaviourType.SiegeEngine); | 
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					        return this.behaviourType.equals(MobBehaviourType.SiegeEngine); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public void setNpcOwner(AbstractCharacter npcOwner) { | 
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					    public void setGuardCaptain(AbstractCharacter guardCaptain) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        this.npcOwner = npcOwner; | 
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					        this.guardCaptain = guardCaptain; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public boolean isNecroPet() { | 
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					    public boolean isNecroPet() { | 
				
			
			
		
	
	
		
		
			
				
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