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@ -1018,7 +1018,7 @@ public class PlayerCombatStats { |
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public static void healthConsume(PlayerCharacter pc, int amount){ |
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public static void healthConsume(PlayerCharacter pc, int amount){ |
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boolean worked = false; |
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boolean worked = false; |
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float current = pc.health.get(); |
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float current = pc.health.get(); |
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float mod = current = amount; |
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float mod = current - amount; |
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if(mod <= 0){ |
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if(mod <= 0){ |
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pc.killCharacter("water"); |
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pc.killCharacter("water"); |
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return; |
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return; |
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