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enable r8 hotzone

lakebane
FatBoy-DOTC 2 weeks ago
parent
commit
bbdc58c217
  1. 67
      src/engine/gameManager/HotzoneManager.java
  2. 4
      src/engine/server/world/WorldServer.java
  3. 2
      src/engine/workthreads/HourlyJobThread.java

67
src/engine/gameManager/HotzoneManager.java

@ -26,6 +26,7 @@ public class HotzoneManager { @@ -26,6 +26,7 @@ public class HotzoneManager {
hotzoneMob.killCharacter("Hotzone Over");
hotzoneMob.despawn();
hotzoneMob.spawnTime = 1000000000;
DbManager.MobQueries.DELETE_MOB( hotzoneMob);
}
Random random = new Random();
Zone newHotzone = null;
@ -75,13 +76,13 @@ public class HotzoneManager { @@ -75,13 +76,13 @@ public class HotzoneManager {
}
}
public static void GenerateHotzoneEpicLoot(Mob mob){
public static void GenerateHotzoneEpicLoot(Mob mob) {
mob.getCharItemManager().clearInventory();
Random random = new Random();
int roll = random.nextInt(100);
int itemId;
ItemBase runeBase;
if(roll >= 90){
if (roll >= 90) {
//35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1);
itemId = HellgateManager.static_rune_ids_high.get(0);
@ -97,7 +98,7 @@ public class HotzoneManager { @@ -97,7 +98,7 @@ public class HotzoneManager {
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}else if (roll >= 76 && roll <= 89){
} else if (roll >= 50 && roll <= 89) {
//30,35 or 40
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1);
itemId = HellgateManager.static_rune_ids_mid.get(0);
@ -113,7 +114,7 @@ public class HotzoneManager { @@ -113,7 +114,7 @@ public class HotzoneManager {
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}else{
} else {
//5-30
roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1);
itemId = HellgateManager.static_rune_ids_low.get(0);
@ -130,35 +131,49 @@ public class HotzoneManager { @@ -130,35 +131,49 @@ public class HotzoneManager {
mob.getCharItemManager().addItemToInventory(rune);
}
}
if(roll >= 95){
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//glass
int glassRoll = ThreadLocalRandom.current().nextInt(1,101);
if(glassRoll < 5){
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
int glassID = LootManager.rollRandomItem(126);
ItemBase glassItem = ItemBase.getItemBase(glassID);
if (glassItem != null) {
MobLoot glass = new MobLoot(mob, glassItem, true);
if (glass != null)
mob.getCharItemManager().addItemToInventory(glass);
}
}
//guard captain
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//r8 banescroll
int baneID = 910018;
ItemBase baneItem = ItemBase.getItemBase(baneID);
if (baneItem != null) {
MobLoot bane = new MobLoot(mob, baneItem, true);
if (bane != null)
mob.getCharItemManager().addItemToInventory(bane);
}
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
roll = ThreadLocalRandom.current().nextInt(1, 101);
if (roll >= 95) {
//guard captain
roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1);
itemId = LootManager.racial_guard_uuids.get(0);
try {
itemId = LootManager.racial_guard_uuids.get(roll);
} catch (Exception e) {
}
runeBase = ItemBase.getItemBase(itemId);
if (runeBase != null) {
MobLoot rune = new MobLoot(mob, runeBase, true);
if (rune != null)
mob.getCharItemManager().addItemToInventory(rune);
}
}
}

4
src/engine/server/world/WorldServer.java

@ -534,8 +534,8 @@ public class WorldServer { @@ -534,8 +534,8 @@ public class WorldServer {
printThreads();
Logger.info("Threads Running:");
//Logger.info("Starting Hotzone...");
//HotzoneManager.SelectRandomHotzone();
Logger.info("Starting Hotzone...");
HotzoneManager.SelectRandomHotzone();
return true;
}

2
src/engine/workthreads/HourlyJobThread.java

@ -36,7 +36,7 @@ public class HourlyJobThread implements Runnable { @@ -36,7 +36,7 @@ public class HourlyJobThread implements Runnable {
ConcurrentHashMap<Integer, AbstractGameObject> map = DbManager.getMap(Enum.GameObjectType.City);
//HotzoneManager.SelectRandomHotzone();
HotzoneManager.SelectRandomHotzone();
if (map != null) {
for (AbstractGameObject ago : map.values()) {

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