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					@ -26,6 +26,7 @@ public class HotzoneManager {
				@@ -26,6 +26,7 @@ public class HotzoneManager {
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					            hotzoneMob.killCharacter("Hotzone Over"); | 
				
			
			
		
	
		
			
				
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					            hotzoneMob.despawn(); | 
				
			
			
		
	
		
			
				
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					            hotzoneMob.spawnTime = 1000000000; | 
				
			
			
		
	
		
			
				
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					            DbManager.MobQueries.DELETE_MOB( hotzoneMob); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        Random random = new Random(); | 
				
			
			
		
	
		
			
				
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					        Zone newHotzone = null; | 
				
			
			
		
	
	
		
			
				
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					@ -75,13 +76,13 @@ public class HotzoneManager {
				@@ -75,13 +76,13 @@ public class HotzoneManager {
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void GenerateHotzoneEpicLoot(Mob mob){ | 
				
			
			
		
	
		
			
				
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					    public static void GenerateHotzoneEpicLoot(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        mob.getCharItemManager().clearInventory(); | 
				
			
			
		
	
		
			
				
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					        Random random = new Random(); | 
				
			
			
		
	
		
			
				
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					        int roll = random.nextInt(100); | 
				
			
			
		
	
		
			
				
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					        int itemId; | 
				
			
			
		
	
		
			
				
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					        ItemBase runeBase; | 
				
			
			
		
	
		
			
				
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					        if(roll >= 90){ | 
				
			
			
		
	
		
			
				
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					        if (roll >= 90) { | 
				
			
			
		
	
		
			
				
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					            //35 or 40
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					            roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_high.size() + 1); | 
				
			
			
		
	
		
			
				
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					            itemId = HellgateManager.static_rune_ids_high.get(0); | 
				
			
			
		
	
	
		
			
				
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					@ -97,7 +98,7 @@ public class HotzoneManager {
				@@ -97,7 +98,7 @@ public class HotzoneManager {
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					                if (rune != null) | 
				
			
			
		
	
		
			
				
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					                    mob.getCharItemManager().addItemToInventory(rune); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        }else if (roll >= 76 && roll <= 89){ | 
				
			
			
		
	
		
			
				
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					        } else if (roll >= 50 && roll <= 89) { | 
				
			
			
		
	
		
			
				
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					            //30,35 or 40
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					            roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_mid.size() + 1); | 
				
			
			
		
	
		
			
				
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					            itemId = HellgateManager.static_rune_ids_mid.get(0); | 
				
			
			
		
	
	
		
			
				
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					@ -113,7 +114,7 @@ public class HotzoneManager {
				@@ -113,7 +114,7 @@ public class HotzoneManager {
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					                if (rune != null) | 
				
			
			
		
	
		
			
				
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					                    mob.getCharItemManager().addItemToInventory(rune); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        }else{ | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            //5-30
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					            roll = ThreadLocalRandom.current().nextInt(HellgateManager.static_rune_ids_low.size() + 1); | 
				
			
			
		
	
		
			
				
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					            itemId = HellgateManager.static_rune_ids_low.get(0); | 
				
			
			
		
	
	
		
			
				
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					@ -130,10 +131,9 @@ public class HotzoneManager {
				@@ -130,10 +131,9 @@ public class HotzoneManager {
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					                    mob.getCharItemManager().addItemToInventory(rune); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(roll >= 95){ | 
				
			
			
		
	
		
			
				
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					        roll = ThreadLocalRandom.current().nextInt(1, 101); | 
				
			
			
		
	
		
			
				
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					        if (roll >= 95) { | 
				
			
			
		
	
		
			
				
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					            //glass
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					            int glassRoll = ThreadLocalRandom.current().nextInt(1,101); | 
				
			
			
		
	
		
			
				
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					            if(glassRoll < 5){ | 
				
			
			
		
	
		
			
				
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					            int glassID = LootManager.rollRandomItem(126); | 
				
			
			
		
	
		
			
				
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					            ItemBase glassItem = ItemBase.getItemBase(glassID); | 
				
			
			
		
	
		
			
				
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					            if (glassItem != null) { | 
				
			
			
		
	
	
		
			
				
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					@ -143,8 +143,22 @@ public class HotzoneManager {
				@@ -143,8 +143,22 @@ public class HotzoneManager {
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					                    mob.getCharItemManager().addItemToInventory(glass); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        roll = ThreadLocalRandom.current().nextInt(1, 101); | 
				
			
			
		
	
		
			
				
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					        if (roll >= 95) { | 
				
			
			
		
	
		
			
				
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					            //r8 banescroll
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					            int baneID = 910018; | 
				
			
			
		
	
		
			
				
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					            ItemBase baneItem = ItemBase.getItemBase(baneID); | 
				
			
			
		
	
		
			
				
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					            if (baneItem != null) { | 
				
			
			
		
	
		
			
				
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					                MobLoot bane = new MobLoot(mob, baneItem, true); | 
				
			
			
		
	
		
			
				
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					                if (bane != null) | 
				
			
			
		
	
		
			
				
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					                    mob.getCharItemManager().addItemToInventory(bane); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        roll = ThreadLocalRandom.current().nextInt(1, 101); | 
				
			
			
		
	
		
			
				
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					        if (roll >= 95) { | 
				
			
			
		
	
		
			
				
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					            //guard captain
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					            roll = ThreadLocalRandom.current().nextInt(LootManager.racial_guard_uuids.size() + 1); | 
				
			
			
		
	
		
			
				
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					            itemId = LootManager.racial_guard_uuids.get(0); | 
				
			
			
		
	
	
		
			
				
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					@ -161,6 +175,7 @@ public class HotzoneManager {
				@@ -161,6 +175,7 @@ public class HotzoneManager {
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					                    mob.getCharItemManager().addItemToInventory(rune); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void ClearHotzone(){ | 
				
			
			
		
	
		
			
				
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					        ZoneManager.hotZone = null; | 
				
			
			
		
	
	
		
			
				
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