gold amount no longer reduced for mine production
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@@ -574,11 +574,11 @@ public class Mine extends AbstractGameObject {
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amount = 12000000;
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break;
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}
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if(this.production.UUID == 7)
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amount *= 0.5f;
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else
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if(this.production.UUID != 7)
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amount = amount / value;
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return (int) amount;
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return amount;
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}
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public Boolean onExit(HashSet<AbstractWorldObject> currentPlayers){
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ArrayList<Integer> purge = new ArrayList<>();
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