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@ -1064,11 +1064,11 @@ public class NPC extends AbstractCharacter {
@@ -1064,11 +1064,11 @@ public class NPC extends AbstractCharacter {
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maxSkill = 110; |
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break; |
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} |
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ItemTemplate itemBase; |
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ItemTemplate itemTemplate; |
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for (Integer itemID : fullItemList) { |
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itemBase = ItemTemplate.templates.get(itemID); |
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boolean exclude = (int)itemBase.item_skill_required.values().toArray()[0] == 0 && ItemTemplate.templates.get(itemID).item_type == ItemType.WEAPON; |
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if ((int)itemBase.item_skill_required.values().toArray()[0] <= maxSkill && !exclude) |
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itemTemplate = ItemTemplate.templates.get(itemID); |
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boolean exclude = (int)itemTemplate.item_skill_required.values().toArray()[0] == 0 && ItemTemplate.templates.get(itemID).item_type == ItemType.WEAPON; |
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if ((int)itemTemplate.item_skill_required.values().toArray()[0] <= maxSkill && !exclude) |
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filteredItemList.add(itemID); |
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} |
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if (this.contract.getVendorID() == 102) { |
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@ -1087,7 +1087,7 @@ public class NPC extends AbstractCharacter {
@@ -1087,7 +1087,7 @@ public class NPC extends AbstractCharacter {
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public int getRollingTimeInSeconds(int itemID) { |
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ItemBase ib = ItemBase.getItemBase(itemID); |
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ItemTemplate ib = ItemTemplate.templates.get(itemID); |
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if (ib == null) |
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return 0; |
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