only start thread for mine being set to active
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@@ -575,9 +575,11 @@ public class Mine extends AbstractGameObject {
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if (building != null && !this.isActive)
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building.isDeranking.compareAndSet(true, false);
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Thread zergMechanicThread = new Thread(new ZergMechanicThread(null, this));
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zergMechanicThread.setName(this.zoneName + "Mine");
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zergMechanicThread.start();
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if(isAc) {
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Thread zergMechanicThread = new Thread(new ZergMechanicThread(null, this));
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zergMechanicThread.setName(this.zoneName + "Mine");
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zergMechanicThread.start();
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}
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}
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public boolean validForMine(Resource r) {
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