@ -742,6 +742,7 @@ public class MobAI {
}
mob.refresh();
switch (mob.BehaviourType) {
case GuardCaptain:
@ -1539,7 +1539,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.setResists(new Resists("Dropper"));
} else if(this.isDropper){
} else{
} else if(this.getMobBaseID() == 14104){
this.setResists(new Resists("Elite"));
}else{
this.setResists(new Resists());
this.resists.calculateResists(this, false);
@ -5384,7 +5384,8 @@ public class PlayerCharacter extends AbstractCharacter {
this.region = AbstractWorldObject.GetRegionByWorldObject(this);
//this.region = AbstractWorldObject.GetRegionByWorldObject(this);
this.region = Regions.GetRegionForTeleport(this.loc);
setLoc(newLoc);