@ -30,15 +30,15 @@ public class Blueprint {
				@@ -30,15 +30,15 @@ public class Blueprint {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  static  HashMap < Integer ,  Blueprint >  _meshLookup  =  new  HashMap < > ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  static  HashMap < Integer ,  Blueprint >  _blueprints  =  new  HashMap < > ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  static  HashMap < Integer ,  Integer >  _doorNumbers  =  new  HashMap < > ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  int  blueprintUUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  int  blueprintUUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  String  name ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  BuildingGroup  buildingGroup ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  int  icon ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  int  maxRank ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  int  maxSlots ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final   int  rank1UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final   int  rank3UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final   int  rank7UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public   int  rank1UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public   int  rank3UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public   int  rank7UUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  final  int  destroyedUUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    private  Blueprint ( )  {   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -583,7 +583,9 @@ public class Blueprint {
				@@ -583,7 +583,9 @@ public class Blueprint {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  int  getBlueprintUUID ( )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        return  blueprintUUID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  void  setBlueprintUUID ( int  id )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . blueprintUUID  =  id ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    @Override   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  boolean  equals ( Object  object )  {