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Comment cleanup

combat-2
MagicBot 1 year ago
parent
commit
db9e950558
  1. 7
      src/engine/InterestManagement/Terrain.java

7
src/engine/InterestManagement/Terrain.java

@ -107,10 +107,13 @@ public class Terrain {
// Transform world loc into zone space coordinate system // Transform world loc into zone space coordinate system
Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone); Vector2f terrainLoc = ZoneManager.worldToTerrainSpace(world_loc, terrainZone);
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone); Vector2f parentLoc = ZoneManager.worldToTerrainSpace(world_loc, parentZone);
// Interpolate height for this position in terrain // Offset from origin needed for blending function
Vector2f terrainOffset = ZoneManager.worldToZoneOffset(world_loc, terrainZone);
// Interpolate height for this position in both terrains
float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc); float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc);
interpolatedChildHeight += terrainZone.global_height; interpolatedChildHeight += terrainZone.global_height;

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