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					@ -2889,6 +2889,8 @@ public class PlayerCharacter extends AbstractCharacter { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public synchronized void grantXP(int xp) { | 
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					    public synchronized void grantXP(int xp) { | 
				
			
			
		
	
		
		
			
				
					
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					        xp *= Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue()); | 
				
			
			
		
	
		
		
			
				
					
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					        // Stop players from getting experience past the cap
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					        // Stop players from getting experience past the cap
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					        if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP)) | 
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					        if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP)) | 
				
			
			
		
	
		
		
			
				
					
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					            xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1; | 
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					            xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1; | 
				
			
			
		
	
	
		
		
			
				
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