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					@ -898,12 +898,13 @@ public class PlayerCombatStats {
				@@ -898,12 +898,13 @@ public class PlayerCombatStats {
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					                    } | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            if(this.owner.charItemManager.getEquipped(2) == null) | 
				
			
			
		
	
		
			
				
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					                blockSkill = 0; | 
				
			
			
		
	
		
			
				
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					            else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) | 
				
			
			
		
	
		
			
				
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					                blockSkill = 0; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.owner.charItemManager.getEquipped(2) == null) | 
				
			
			
		
	
		
			
				
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					            blockSkill = 0; | 
				
			
			
		
	
		
			
				
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					        else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) | 
				
			
			
		
	
		
			
				
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					            blockSkill = 0; | 
				
			
			
		
	
		
			
				
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					        float defense = (1 + armorSkill / 50) * armorDefense; | 
				
			
			
		
	
		
			
				
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					        defense += (1 + blockSkill / 100) * shieldDefense; | 
				
			
			
		
	
	
		
			
				
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