| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -1000,7 +1000,10 @@ public class Building extends AbstractWorldObject { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    public final boolean setStrongboxValue(int newValue) { | 
					 | 
					 | 
					 | 
					    public final boolean setStrongboxValue(int newValue) { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        boolean success = true; | 
					 | 
					 | 
					 | 
					        boolean success = true; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					        if(this.isOwnerIsNPC()) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            newValue = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            this.setStrongboxValue(0); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        } | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        try { | 
					 | 
					 | 
					 | 
					        try { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            DbManager.BuildingQueries.SET_PROPERTY(this, "currentGold", newValue); | 
					 | 
					 | 
					 | 
					            DbManager.BuildingQueries.SET_PROPERTY(this, "currentGold", newValue); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            this._strongboxValue = newValue; | 
					 | 
					 | 
					 | 
					            this._strongboxValue = newValue; | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |