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Setting slot.NONE when moving to inventory

combat-2
MagicBot 8 months ago
parent
commit
ecc14fc3af
  1. 5
      src/engine/objects/Item.java

5
src/engine/objects/Item.java

@ -874,6 +874,7 @@ public class Item extends AbstractWorldObject { @@ -874,6 +874,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.INVENTORY;
this.equipSlot = EquipSlotType.NONE;
return true;
}
@ -891,6 +892,7 @@ public class Item extends AbstractWorldObject { @@ -891,6 +892,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = 0;
this.ownerType = null;
this.containerType = Enum.ItemContainerType.INVENTORY;
this.equipSlot = EquipSlotType.NONE;
return true;
}
@ -908,6 +910,7 @@ public class Item extends AbstractWorldObject { @@ -908,6 +910,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = pc.getObjectUUID();
this.ownerType = OwnerType.PlayerCharacter;
this.containerType = Enum.ItemContainerType.BANK;
this.equipSlot = EquipSlotType.NONE;
return true;
}
@ -925,6 +928,7 @@ public class Item extends AbstractWorldObject { @@ -925,6 +928,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = npc.getObjectUUID();
this.ownerType = OwnerType.Npc;
this.containerType = Enum.ItemContainerType.BANK;
this.equipSlot = EquipSlotType.NONE;
return true;
}
@ -942,6 +946,7 @@ public class Item extends AbstractWorldObject { @@ -942,6 +946,7 @@ public class Item extends AbstractWorldObject {
this.ownerID = a.getObjectUUID();
this.ownerType = OwnerType.Account;
this.containerType = Enum.ItemContainerType.VAULT;
this.equipSlot = EquipSlotType.NONE;
return true;
}

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