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@ -982,66 +982,66 @@ public enum CombatManager {
@@ -982,66 +982,66 @@ public enum CombatManager {
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if (wb == null) |
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return 75; |
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ItemTemplate template = ItemTemplate.itemTemplates.get(wb.getUUID()); |
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if (mainHand) { |
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if (wb.getAnimations().size() > 0) { |
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if (template.weapon_attack_anim_right.size() > 0) { |
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int animation; |
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int random = ThreadLocalRandom.current().nextInt(wb.getAnimations().size()); |
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int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_right.size()); |
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try { |
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animation = wb.getAnimations().get(random); |
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animation = template.weapon_attack_anim_right.get(random)[0]; |
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return animation; |
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} catch (Exception e) { |
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Logger.error(e.getMessage()); |
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return wb.getAnimations().get(0); |
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return template.weapon_attack_anim_right.get(0)[0]; |
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} |
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} else if (wb.getOffHandAnimations().size() > 0) { |
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} else if (template.weapon_attack_anim_left.size() > 0) { |
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int animation; |
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int random = ThreadLocalRandom.current().nextInt(wb.getOffHandAnimations().size()); |
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int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size()); |
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try { |
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animation = wb.getOffHandAnimations().get(random); |
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animation = template.weapon_attack_anim_left.get(random)[0]; |
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return animation; |
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} catch (Exception e) { |
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Logger.error(e.getMessage()); |
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return wb.getOffHandAnimations().get(0); |
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return template.weapon_attack_anim_right.get(0)[0]; |
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} |
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} |
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} else { |
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if (wb.getOffHandAnimations().size() > 0) { |
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if (template.weapon_attack_anim_left.size() > 0) { |
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int animation; |
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int random = ThreadLocalRandom.current().nextInt(wb.getOffHandAnimations().size()); |
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int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size()); |
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try { |
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animation = wb.getOffHandAnimations().get(random); |
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animation = template.weapon_attack_anim_left.get(random)[0]; |
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return animation; |
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} catch (Exception e) { |
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Logger.error(e.getMessage()); |
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return wb.getOffHandAnimations().get(0); |
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return template.weapon_attack_anim_right.get(0)[0]; |
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} |
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} else if (wb.getAnimations().size() > 0) { |
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} else if (template.weapon_attack_anim_left.size() > 0) { |
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int animation; |
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int random = ThreadLocalRandom.current().nextInt(wb.getAnimations().size()); |
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int random = ThreadLocalRandom.current().nextInt(template.weapon_attack_anim_left.size()); |
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try { |
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animation = wb.getAnimations().get(random); |
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animation = template.weapon_attack_anim_left.get(random)[0]; |
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return animation; |
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} catch (Exception e) { |
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Logger.error(e.getMessage()); |
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return wb.getAnimations().get(0); |
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return template.weapon_attack_anim_right.get(0)[0]; |
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} |
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} |
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} |
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ItemTemplate template = ItemTemplate.itemTemplates.get(wb.getUUID()); |
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String required = template.item_skill_used; |
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String mastery = wb.getMastery(); |
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