mob desync issue

This commit is contained in:
2024-04-24 14:47:55 -05:00
parent baf28519c2
commit f865f94806
3 changed files with 22 additions and 17 deletions
+2 -4
View File
@@ -63,10 +63,8 @@ public class Corpse extends AbstractWorldObject {
this.inBuilding = belongsTo.getInBuilding();
this.inFloorID = belongsTo.getInFloorID();
this.inBuildingID = belongsTo.getInBuildingID();
if(belongsTo.isMoving())
this.setLoc(belongsTo.getMovementLoc());
else
this.setLoc(belongsTo.getLoc());
belongsTo.stopMovement(belongsTo.getMovementLoc());
this.setLoc(belongsTo.getMovementLoc());
} else {
Logger.error("No player passed in for corpse");
this.firstName = "";
+3
View File
@@ -858,6 +858,9 @@ public class Mob extends AbstractIntelligenceAgent {
public void updateLocation() {
if(true)
return;
if (!this.isMoving())
return;
+17 -13
View File
@@ -247,20 +247,24 @@ public class WorldServer {
nextWareHousePushTime = LocalDateTime.now().plusMinutes(15);
}
switch(LocalDateTime.now().getHour()){
case 0:
case 4:
case 8:
case 12:
case 16:
case 20:
for(Mob dropper : Mob.disciplineDroppers) {
if (!dropper.isAlive()) {
Zone.respawnQue.add(dropper);
}
}
break;
if(LocalDateTime.now().isAfter(nextDiscSpawn)) {
switch (LocalDateTime.now().getHour()) {
case 0:
case 4:
case 8:
case 12:
case 16:
case 20:
for (Mob dropper : Mob.disciplineDroppers) {
if (!dropper.isAlive()) {
Zone.respawnQue.add(dropper);
}
}
break;
}
nextDiscSpawn = nextDiscSpawn.plusHours(1);
}
ThreadUtils.sleep(50);
}