MagicBot
8 months ago
3 changed files with 60 additions and 30 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers; |
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import engine.Enum.DispatchChannel; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.BuildingManager; |
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import engine.gameManager.SessionManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.GuildTreeStatusMsg; |
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import engine.objects.Building; |
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import engine.objects.PlayerCharacter; |
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public class GuildTreeStatusMsgHandler extends AbstractClientMsgHandler { |
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public GuildTreeStatusMsgHandler() { |
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super(GuildTreeStatusMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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GuildTreeStatusMsg msg = (GuildTreeStatusMsg) baseMsg; |
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PlayerCharacter player = SessionManager.getPlayerCharacter(origin); |
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Dispatch dispatch; |
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if (player == null) |
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return true; |
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if (origin.guildtreespam > System.currentTimeMillis()) |
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return true; |
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origin.guildtreespam = System.currentTimeMillis() + 5000; |
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Building building = BuildingManager.getBuildingFromCache(msg.getTargetID()); |
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if (building == null) |
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return true; |
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GuildTreeStatusMsg guildTreeStatusMsg = new GuildTreeStatusMsg(building, player); |
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guildTreeStatusMsg.configure(); |
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dispatch = Dispatch.borrow(player, guildTreeStatusMsg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
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return true; |
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} |
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} |
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