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Handler created for GuildTreeStatusMSg

combat-2
MagicBot 8 months ago
parent
commit
fa5980bc6a
  1. 29
      src/engine/net/client/ClientMessagePump.java
  2. 2
      src/engine/net/client/Protocol.java
  3. 59
      src/engine/net/client/handlers/GuildTreeStatusMsgHandler.java

29
src/engine/net/client/ClientMessagePump.java

@ -631,32 +631,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -631,32 +631,6 @@ public class ClientMessagePump implements NetMsgHandler {
DispatchMessage.dispatchMsgToInterestArea(source, msg, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, true);
}
//returns true if looted item is goldItem and is split. Otherwise returns false
private static void GuildTreeStatusMsg(GuildTreeStatusMsg msg, ClientConnection origin) throws SQLException {
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
Dispatch dispatch;
if (player == null)
return;
if (origin.guildtreespam > System.currentTimeMillis()) {
return;
}
origin.guildtreespam = System.currentTimeMillis() + 5000;
Building b = BuildingManager.getBuildingFromCache(msg.getTargetID());
if (b == null)
return;
GuildTreeStatusMsg gtsm = new GuildTreeStatusMsg(b, player);
gtsm.configure();
dispatch = Dispatch.borrow(player, gtsm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
protected static void petAttack(PetAttackMsg msg, ClientConnection conn) throws MsgSendException {
PlayerCharacter pc = SessionManager.getPlayerCharacter(conn);
@ -819,9 +793,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -819,9 +793,6 @@ public class ClientMessagePump implements NetMsgHandler {
ToggleSitStandMsg tssm = (ToggleSitStandMsg) msg;
toggleSitStand(tssm, origin);
break;
case GUILDTREESTATUS:
GuildTreeStatusMsg((GuildTreeStatusMsg) msg, origin);
break;
case IGNORE:
((IgnoreMsg) msg).handleRequest(origin);
break;

2
src/engine/net/client/Protocol.java

@ -108,7 +108,7 @@ public enum Protocol { @@ -108,7 +108,7 @@ public enum Protocol {
GROUPTREASURE(0x01041C66, ToggleGroupSplitMsg.class, ToggleGroupSplitHandler.class), // Toggle Group Split
GUILDMEMBERONLINE(0x7B79EB3A, GuildEnterWorldMsg.class, null), // Send Enter World Message to Guild
GUILDRANKCHANGE(0x0DEFB21F, ChangeRankMsg.class, ChangeRankHandler.class), // Change Rank
GUILDTREESTATUS(0x4B95FB85, GuildTreeStatusMsg.class, null),
GUILDTREESTATUS(0x4B95FB85, GuildTreeStatusMsg.class, GuildTreeStatusMsgHandler.class),
HIRELINGSERVICE(0xD3D93322, HirelingServiceMsg.class, HirelingServiceMsgHandler.class),
IGNORE(0xBD8881EE, IgnoreMsg.class, null), //client sent /ignore command
INITIATETRADEHUDS(0x667D29D8, OpenTradeWindowMsg.class, null), // Open Trade Window

59
src/engine/net/client/handlers/GuildTreeStatusMsgHandler.java

@ -0,0 +1,59 @@ @@ -0,0 +1,59 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.GuildTreeStatusMsg;
import engine.objects.Building;
import engine.objects.PlayerCharacter;
public class GuildTreeStatusMsgHandler extends AbstractClientMsgHandler {
public GuildTreeStatusMsgHandler() {
super(GuildTreeStatusMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
GuildTreeStatusMsg msg = (GuildTreeStatusMsg) baseMsg;
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
Dispatch dispatch;
if (player == null)
return true;
if (origin.guildtreespam > System.currentTimeMillis())
return true;
origin.guildtreespam = System.currentTimeMillis() + 5000;
Building building = BuildingManager.getBuildingFromCache(msg.getTargetID());
if (building == null)
return true;
GuildTreeStatusMsg guildTreeStatusMsg = new GuildTreeStatusMsg(building, player);
guildTreeStatusMsg.configure();
dispatch = Dispatch.borrow(player, guildTreeStatusMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
}
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