@ -158,21 +158,27 @@ public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
				@@ -158,21 +158,27 @@ public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    defenders . add ( pc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            int  treeRank  =  bane . getCity ( ) . getTOL ( ) . getRank ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            //int treeRank = bane.getCity().getTOL().getRank();
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            for  ( PlayerCharacter  pc  :  attackers )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if  ( treeRank  = =  8 )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    pc . ZergMultiplier  =  ZergManager . getMultiplier40Man ( attackers . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }  else  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                switch ( bane . capSize ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    case  10 :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        pc . ZergMultiplier  =  ZergManager . getMultiplier10Man ( attackers . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    case  20 :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        pc . ZergMultiplier  =  ZergManager . getMultiplier20Man ( attackers . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            for  ( PlayerCharacter  pc  :  defenders )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if  ( treeRank  = =  8 )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    pc . ZergMultiplier  =  ZergManager . getMultiplier40Man ( defenders . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }  else  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                switch ( bane . capSize ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    case  10 :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        pc . ZergMultiplier  =  ZergManager . getMultiplier10Man ( defenders . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                    case  20 :   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        pc . ZergMultiplier  =  ZergManager . getMultiplier20Man ( defenders . size ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                        break ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }