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new Fate Peddler

lakebane-jobs
FatBoy-DOTC 2 days ago
parent
commit
ffecdbb06b
  1. 16
      src/engine/gameManager/LootManager.java

16
src/engine/gameManager/LootManager.java

@ -678,17 +678,25 @@ public enum LootManager {
case 971012: //wrapped glass case 971012: //wrapped glass
int chance = ThreadLocalRandom.current().nextInt(100); int chance = ThreadLocalRandom.current().nextInt(100);
if(chance == 50){ if(chance == 50){
ItemBase glassBase =ItemBase.getItemBase(rollRandomItem(126)); int ID = 7000000;
if(glassBase != null) int additional = ThreadLocalRandom.current().nextInt(0,28);
winnings = new MobLoot(playerCharacter, ib, 1, false); ID += (additional * 10);
ItemBase glassBase = ItemBase.getItemBase(ID);
if(glassBase != null) {
winnings = new MobLoot(playerCharacter, glassBase, 1, false);
ChatManager.chatSystemInfo(playerCharacter, "You've Won A " + glassBase.getName());
}
}else{ }else{
ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!"); ChatManager.chatSystemInfo(playerCharacter, "Please Try Again!");
} }
break; break;
} }
if (winnings == null) if (winnings == null) {
itemMan.consume(gift);
itemMan.updateInventory();
return; return;
}
//early exit if the inventory of the player will not hold the item //early exit if the inventory of the player will not hold the item

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