MagicBot
|
5196d10e5c
|
Logic isn't needed here.
|
1 year ago |
MagicBot
|
00e7a36013
|
Logic fix in siege minions.
|
1 year ago |
FatBoy-DOTC
|
3060b394ab
|
removed siegeminion map from NPC
|
1 year ago |
FatBoy-DOTC
|
36cc23457a
|
optimized slot for siege engines
|
1 year ago |
FatBoy-DOTC
|
d573b238de
|
refactored mob get/set owner
|
1 year ago |
FatBoy-DOTC
|
8afe25fe85
|
siege minions added to arty captain minion map
|
1 year ago |
MagicBot
|
f80647ff0d
|
Spawn time set to 15s for debug.
|
1 year ago |
MagicBot
|
a81070c471
|
Pet level += 20 to conform to 24.3
|
1 year ago |
MagicBot
|
e3ad7efa4f
|
Method renamed for new convention.
|
1 year ago |
MagicBot
|
a4dafd7155
|
Unused variable in signature.
|
1 year ago |
MagicBot
|
645aec853e
|
Bindloc not adjusted for pets.
|
1 year ago |
MagicBot
|
d8d5e4a3c4
|
Name set to default.
|
1 year ago |
MagicBot
|
7a48c04057
|
Mobbase set properly.
|
1 year ago |
MagicBot
|
64aaaa707e
|
Behaviour type set for pets.
|
1 year ago |
MagicBot
|
445d40dc5f
|
Bonus code removed.
|
1 year ago |
MagicBot
|
ebdcb531f2
|
AI methods moved to ai class.
|
1 year ago |
MagicBot
|
c9cdb891d6
|
Cleanup of ownerNPC mess.
|
1 year ago |
MagicBot
|
f5c6c002a8
|
Unused method removed.
|
1 year ago |
MagicBot
|
d171c6bb9a
|
Unused method removed.
|
1 year ago |
MagicBot
|
1c81a4faed
|
Wall archers static reverted.
|
1 year ago |
MagicBot
|
e7d1d5cb71
|
Constructor removed.
|
1 year ago |
MagicBot
|
316bd6dd01
|
Siege engines use slot system.
|
1 year ago |
MagicBot
|
34081e5903
|
Ordinal comparison fix.
|
1 year ago |
MagicBot
|
e2d843b65e
|
Signature refactor.
|
1 year ago |
MagicBot
|
a796f5fe4b
|
More siege engine work.
|
1 year ago |
MagicBot
|
51ee41c773
|
use of SiegeEngine Behaviour Type
|
1 year ago |
MagicBot
|
8dd25ac315
|
Minions inherit patrol points form barracks.
|
1 year ago |
MagicBot
|
1cdaa58e7a
|
Wall archers set to static grid type.
|
1 year ago |
MagicBot
|
fa3aa24a3d
|
Update to minion building/location mechanic.
|
1 year ago |
MagicBot
|
091431d95b
|
Dynamic set in all constructors.
|
1 year ago |
MagicBot
|
1ecf0122ab
|
Unused variable removed.
|
1 year ago |
MagicBot
|
79980a1725
|
NoID constructor removed.
|
1 year ago |
MagicBot
|
8badcc3f6e
|
Refactored out redundant stat-xyz variables.
|
1 year ago |
MagicBot
|
4d6e57257c
|
Unused methods removed.
|
1 year ago |
MagicBot
|
a7a93b8500
|
Tweak to bindloc for minions.
|
1 year ago |
MagicBot
|
772a996b6e
|
Tweak to behavior type setup.
|
1 year ago |
MagicBot
|
e67eff822d
|
Propagate guardedCity.
|
1 year ago |
MagicBot
|
c39ed6120f
|
Cleanup of bind/loc logic.
|
1 year ago |
MagicBot
|
c38f4e6543
|
Mask only needs be set once.
|
1 year ago |
MagicBot
|
098433b697
|
Needs contract null check
|
1 year ago |
MagicBot
|
c8e20c905b
|
Add to cache before setloc
|
1 year ago |
MagicBot
|
bd2446ba0a
|
Minion uuid set pre configure
|
1 year ago |
MagicBot
|
c179e4aaf3
|
Don't override level or name for minions.
|
1 year ago |
MagicBot
|
2f8de2a919
|
Worthless collection only used in 2 places.
|
1 year ago |
MagicBot
|
338110973d
|
Mobbase cannot be null.
|
1 year ago |
MagicBot
|
3c9c4495bc
|
playerGuard = true.
|
1 year ago |
MagicBot
|
93476f782c
|
Bind loc not overwritten.
|
1 year ago |
MagicBot
|
3aec6ee578
|
More minion setup work.
|
1 year ago |
MagicBot
|
3bca76d4c8
|
Setloc to spawn minion.
|
1 year ago |
MagicBot
|
b9d6f35aac
|
Unused variable.
|
1 year ago |