307 Commits (d409ef49af3737519176e4ad8d84929837d3361d)

Author SHA1 Message Date
MagicBot 73a1ce083a Unused method removed. 1 year ago
MagicBot 22dacebc5e Override unnecessary. 1 year ago
MagicBot a4cab3565a Value cannot be null. Set early in runafterload. 1 year ago
MagicBot 70a0ed135b Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions. 1 year ago
FatBoy-DOTC 7079bb6a63 resist loading refactored as static method to NPCManager 1 year ago
FatBoy-DOTC 0ab5827ee5 mobs to load equipment resists 1 year ago
FatBoy-DOTC c5443f622c utilization and assignment of aiAgentType 1 year ago
FatBoy-DOTC e4aa276cca cleanup old code 1 year ago
FatBoy-DOTC 90ff2d679e create and use applyMobbaseEffects method, remove old unused methods 1 year ago
MagicBot 2945fa3a47 Class reformat and removal of try block. 1 year ago
MagicBot ab1541e741 Class not needed on login server. 1 year ago
MagicBot 3aeaa709a5 Comment cleanup 1 year ago
MagicBot 91e627df6b AI moved to top of runafterload. 1 year ago
MagicBot d0795e9e1c Rework of agent type init in runafterload. Only used for 2 instances from disk. 1 year ago
MagicBot 25c0e48181 Loot bypass now uses agent type. 1 year ago
MagicBot 0d43c3620d Value is set earlier. 1 year ago
MagicBot 2f6137f8df Minion agent type set properly. 1 year ago
FatBoy-DOTC 2843b86a93 Moved agent type to top of constructor. 1 year ago
MagicBot 55c6e3cf93 Refactored out duplicate power collection. 1 year ago
MagicBot 7fc0d27c3c Siege engine agent type set properly. 1 year ago
MagicBot 1ac76cfcd8 isPlayerguard refactored to derive from agenttype. 1 year ago
MagicBot c8ed04aaaf Refactor to separate persistence and write fsm to table. 1 year ago
MagicBot 6641651f3c Unused method removed. 1 year ago
MagicBot dbf164bfb2 bonus code removal 1 year ago
MagicBot 8a617c3008 Siege minion spawn time set to 15m. 1 year ago
FatBoy-DOTC 5c3c552288 usage of AIAgentType for default patrol points 1 year ago
FatBoy-DOTC 69fdddfc71 hate value fix 1 year ago
FatBoy-DOTC db5b988275 usage of AIAgentType for pet checks in run after load 1 year ago
FatBoy-DOTC 4284757035 pet level set in run after load removed 1 year ago
FatBoy-DOTC b93a47acc0 pet death and dismissal fix 1 year ago
MagicBot d59f9857ce Cleanup in pet minion 1 year ago
FatBoy-DOTC e78aea5735 Assign patrol points added as static method to NPC manager 1 year ago
MagicBot 9a3c5c3f40 Siege minion assigned UUID. 1 year ago
FatBoy-DOTC 60ca3f9c34 remove siege minion 1 year ago
MagicBot 8343a98d77 Minion added to map after runafterload. 1 year ago
MagicBot 5862039a00 Minion added to map after runafterload. 1 year ago
MagicBot 8af989b75f Fix is patrol logic bloc conditional. 1 year ago
MagicBot 08d0e5ff75 Logic isn't needed here. 1 year ago
MagicBot 5196d10e5c Logic isn't needed here. 1 year ago
MagicBot 00e7a36013 Logic fix in siege minions. 1 year ago
FatBoy-DOTC 3060b394ab removed siegeminion map from NPC 1 year ago
FatBoy-DOTC 36cc23457a optimized slot for siege engines 1 year ago
FatBoy-DOTC d573b238de refactored mob get/set owner 1 year ago
FatBoy-DOTC 8afe25fe85 siege minions added to arty captain minion map 1 year ago
MagicBot f80647ff0d Spawn time set to 15s for debug. 1 year ago
MagicBot a81070c471 Pet level += 20 to conform to 24.3 1 year ago
MagicBot e3ad7efa4f Method renamed for new convention. 1 year ago
MagicBot a4dafd7155 Unused variable in signature. 1 year ago
MagicBot 645aec853e Bindloc not adjusted for pets. 1 year ago
MagicBot d8d5e4a3c4 Name set to default. 1 year ago