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4 Commits

Author SHA1 Message Date
MagicBot 67c840c42c Added debug code 2024-08-24 18:23:43 -04:00
MagicBot 42544a137a Added debug code 2024-08-24 18:01:23 -04:00
MagicBot 062fef49a1 Added debug code 2024-08-24 18:01:16 -04:00
MagicBot bb23e761cd Added debug code 2024-08-24 17:57:13 -04:00
9 changed files with 29 additions and 62 deletions
@@ -32,14 +32,10 @@ public class dbBuildingLocationHandler extends dbHandlerBase {
ArrayList<BuildingLocation> buildingLocations = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement(
"SELECT MIN(ID), BuildingID, slot, MIN(type), MIN(unknown), MIN(locX), MIN(locY), MIN(locZ), " +
"MIN(w), MIN(rotX), MIN(rotY), MIN(rotZ) " +
"FROM static_building_location " +
"WHERE type IN (6, 8) " +
"GROUP BY BuildingID, slot " +
"ORDER BY BuildingID, slot ASC;"
)) {
PreparedStatement preparedStatement = connection.prepareStatement("select `ID`, `BuildingID`, `type`, `slot`, `unknown`, `locX`, `locY`, `locZ`, `w`, `rotX`, `rotY`, `rotZ` from static_building_location " +
"where type = 6 or type = 8 " +
"GROUP BY buildingID, slot " +
"ORDER BY buildingID, slot ASC;")) {
ResultSet rs = preparedStatement.executeQuery();
buildingLocations = getObjectsFromRs(rs, 20);
+1 -1
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@@ -210,7 +210,7 @@ public class dbCityHandler extends dbHandlerBase {
public boolean updateSiegesWithstood(City city, int value) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `siegesWithstood`=?"
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `name`=?"
+ " WHERE `UID` = ?")) {
preparedStatement.setInt(1, value);
@@ -58,9 +58,6 @@ public abstract class dbHandlerBase {
int id = rs.getInt(1);
if (id == 883640)
Logger.info("hit");
if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else {
+1 -1
View File
@@ -777,7 +777,7 @@ public enum BuildingManager {
int newMeshUUID;
boolean success;
// If this building has no blueprint then set rank and exit immediatly.
// If this building has no blueprint then set rank and exit immediately.
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
building.rank = rank;
@@ -17,8 +17,9 @@ import engine.mbEnums.BuildingGroup;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClaimAssetMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.*;
import engine.objects.Blueprint;
import engine.objects.Building;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -110,9 +111,9 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
// Can't claim a tree if your guild already owns one
// *** Refactor : Send error to player here
if(blueprint.getBuildingGroup() == BuildingGroup.TOL && !validateTreeClaim(sourcePlayer)){
if ((sourcePlayer.getGuild().isNation()) &&
(blueprint.getBuildingGroup() == BuildingGroup.TOL))
return true;
}
// Process the transfer of the building(s)
@@ -134,24 +135,4 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
private boolean validateTreeClaim(PlayerCharacter sourcePlayer) {
if(sourcePlayer.guild.equals(Guild.getErrantGuild())) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Errant Players Cannot Claim Cities!");
return false;
}
if(sourcePlayer.guild.getOwnedCity() != null) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Your Guild Already Owns A City!");
return false;
}
if(!GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Only A Guild Leader Can Claim A Tree Of Life!");
return false;
}
return true;
}
}
@@ -528,15 +528,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false;
if (cityObject.warehouse != null) {
if(cityObject.warehouse.building != null) {
//warehosue has a building already, warehouse still should exist
PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse"
return false;
}else{
//warehouse has no building and needs a cleanup
DbManager.WarehouseQueries.DELETE_WAREHOUSE(cityObject.warehouse);
cityObject.warehouse = null;
}
PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse"
return false;
}
// Create the warehouse object and it's entry in the database
+12
View File
@@ -505,6 +505,11 @@ public class Building extends AbstractWorldObject {
return;
}
if (city.destroyed.get() == true) {
Logger.error(city.getName() + "derankk called on destroyed city");
return;
}
bane = city.getBane();
// We need to collect the spires and shrines on the citygrid in case
@@ -592,6 +597,13 @@ public class Building extends AbstractWorldObject {
return;
}
if (city.destroyed.get() == true) {
Logger.error(city.getName() + "attempt to destroy a destroyed city");
return;
}
city.destroyed.set(true);
// Must remove a bane before considering destruction of a TOL
if (bane != null) {
+4 -2
View File
@@ -41,6 +41,7 @@ import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class City extends AbstractWorldObject {
@@ -80,6 +81,7 @@ public class City extends AbstractWorldObject {
private String hash;
public Warehouse warehouse;
public Realm realm;
public AtomicBoolean destroyed = new AtomicBoolean(false);
/**
* ResultSet Constructor
@@ -1104,7 +1106,7 @@ public class City extends AbstractWorldObject {
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.setName("destroyCity: " + this.getName());
destroyCityThread.start();
}
@@ -1112,7 +1114,7 @@ public class City extends AbstractWorldObject {
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
transferCityThread.setName("TransferCity:" + this.getName());
transferCityThread.setName("TransferCity: " + this.getName());
transferCityThread.start();
}
@@ -83,8 +83,6 @@ public class DestroyCityThread implements Runnable {
}
}
Building tol = null;
// Build list of buildings within this parent zone
for (Building cityBuilding : cityZone.zoneBuildingSet) {
@@ -100,13 +98,6 @@ public class DestroyCityThread implements Runnable {
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// TOL is processed after all other structures in the city zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
tol = cityBuilding;
continue;
}
// All buildings are moved to a location relative
// to their new parent zone
@@ -146,11 +137,6 @@ public class DestroyCityThread implements Runnable {
}
}
// Destroy the tol
if (tol != null)
BuildingManager.setRank(tol, -1);
if (city.realm != null)
city.realm.removeCity(city.getObjectUUID());